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Re: Disenchanting probabilities

Bit wrote:
Roadblock wrote:The main issue in vanilla was item level is not directly exposed in the api.

Oh, right, thanks, wasn't thinking of that. How reliable is the GFW addon formula? Maybe I'll adapt that for Aux.
It's pretty good for its stated purpose.
by Roadblock
Sat Mar 19, 2016 3:14 pm
 
Forum: Addons & macros
Topic: Disenchanting probabilities
Replies: 3
Views: 2773

Re: Disenchanting probabilities

I don't know, I'd always used Gazmik Fizzwidget's Disenchant Predictor which was using such a formula http://fizzwidget.com/disenchantpredictor/ The main issue in vanilla was item level is not directly exposed in the api. You can make an educated guess (for example "requires x level" blues...
by Roadblock
Sat Mar 19, 2016 10:05 am
 
Forum: Addons & macros
Topic: Disenchanting probabilities
Replies: 3
Views: 2773

Re: [Addon] LunaUnitFrames 2.0

If you're embedding Ace, probably a library conflict issue.
Not all upgrade paths are graceful, especially with several backports in the wild.
by Roadblock
Thu Mar 17, 2016 11:33 pm
 
Forum: Addons & macros
Topic: [Addon] LunaUnitFrames 2.0
Replies: 183
Views: 60652

Re: My updated/slightly shaken Addons

I've hacked and patched FluidFrames for every expansion so far it feels like, just to keep it working so I don't have to switch to something else haha. Welcome :) You must have used my version at some point then, I was maintaining FluidFrames from 2.4 till some time in MoP: http://wowinterface.com/...
by Roadblock
Thu Mar 10, 2016 8:28 am
 
Forum: Addons & macros
Topic: My updated/slightly shaken Addons
Replies: 39
Views: 25085

Re: AFK macro

/in is provided by Ace if present
by Roadblock
Mon Mar 07, 2016 3:20 pm
 
Forum: Addons & macros
Topic: AFK macro
Replies: 6
Views: 4913

Re: [Addon] CustomNameplates - Roadblock fork

Pre-release package updated in OP. - Fixed the missing comma in _settings.lua - Added a target emphasize feature (no option yet). - Added an optional texture replacement package (needs to go directly in \Interface\ ) to prevent border/glow flickering when spam-clicking targets. If you tried to custo...
by Roadblock
Sun Mar 06, 2016 12:01 pm
 
Forum: Addons & macros
Topic: [Addon] CustomNameplates - Roadblock fork
Replies: 69
Views: 30169

Re: Guild Bank Addon?

I made this for my guild about a month ago
https://github.com/Dridzt/guildbank/rel ... /1.0-11200
Output is for a BBCODE enabled forum.

I remember another similar addon posted on these forums but don't recall the name.
by Roadblock
Fri Mar 04, 2016 11:08 pm
 
Forum: Addons & macros
Topic: Guild Bank Addon?
Replies: 5
Views: 3785

Re: Selljunk

And if you prefer a standalone addon there's also AutoProfit:
viewtopic.php?f=63&t=32444
by Roadblock
Thu Mar 03, 2016 6:36 pm
 
Forum: Addons & macros
Topic: Selljunk
Replies: 3
Views: 2128

Re: I have tried everything

Did you specifically try to create an Addons.txt file in the directory I said while exited from the game?
by Roadblock
Wed Mar 02, 2016 11:30 pm
 
Forum: Addons & macros
Topic: I have tried everything
Replies: 6
Views: 2507

Re: I have tried everything

Only thing that comes to mind is what I suggested at the latest posts in this thread:
https://forum.nostalrius.org/viewtopic.php?f=63&t=32676
by Roadblock
Wed Mar 02, 2016 9:09 pm
 
Forum: Addons & macros
Topic: I have tried everything
Replies: 6
Views: 2507
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