Dire Maul available on Player PTR Realm

Nostalrius official announcements

Re: Dire Maul available on Player PTR Realm

by Thefilth » Mon May 18, 2015 10:01 am

mynamewastaken wrote:
Badtank wrote:
Stalk wrote:Partial resistance mechanics and MC/Onyxia bosses still need to be tuned correctly before Dire Maul should even be released.



MC/Ony are fine. Ony is easier because deep breath doesn't spawn whelps before patch 1.5, the same patch the conflag effect is removed from the fireball and the damage is upped. These fights are just this easy dude stop circlejerking yourself. MC and Ony are a joke. They will always be easy no matter what.


is only p3 even working? lava erruptions DAMAGE / random fear / tail sweep/ welps / treat reduction spell???


Yes??
Thefilth
Sergeant Major
Sergeant Major
 

Re: Dire Maul available on Player PTR Realm

by thehatecrew » Mon May 18, 2015 6:06 pm

Hey everyone. Just wanna start off by telling the dev team great work on the server, it's insanely fun. Was just wondering how the progress of Dire Maul is coming along? I'm looking forward to getting my epic mount
thehatecrew
Tester
 

Re: Dire Maul available on Player PTR Realm

by Sisi » Tue Jun 02, 2015 1:36 am

"For the next testing content in 2 weeks (depending on the quality of feedback received), be prepare for patch 1.5 including :
* Alterac Valley Battleground in his pre-nerf state,
* Battleground reputation,
* 1.5 Items upgrade, affects many items on the server as it upgrades some existing ones and brings in new items in instances, quests, and in raids like Molten Core and Onyxia."

What's up with that ?
Sisi la famille !
Sisi
Grunt
Grunt
 

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