Setup wrote:Debuff slot management is important for DPS.
With patch 1.7, this is a list of allowable debuffs for optimal raid DPS:
Warlocks3 Curses (COE, COS, COR)
2 Corruptions
Imp. Shadowbolt Debuff
Shadowburn
MagesIgnite
Fireball
Scorch/Winter’s Chill
Shadow PriestShadow Weaving
Mindflay
* Rank 1 SWP (only if OOM)
RoguesNone
*Garrote is an acceptable opener in many circumstances.
DruidsFaerie Fire
Growl
HuntersIdeally nothing.
Expose Weakness / Hunter’s Mark are fine, if you’ve got several hunters.
WarriorsSunder Armor
Taunt
Thunderfury
Deep Wounds
Nightfall
ShamanNightfall
PaladinsNightfall
*BOL/BOW (only in niche situations ex: Loatheb)
Q: What about X debuff?
A If you want to maximize your raid DPS, debuffs not included in this list should be avoided. When you see anything but the allowable debuffs on the boss, you’re usually watching your raid DPS being lowered.
Warlocks :
3 Curses (COE, COS, COR)
2 Corruptions
Imp. Shadowbolt Debuff
Shadowburn
7 Debuff slots taken . 1 left only .
Warriors
Taunt
GG..
Not being sarcastic but this is kinda fool to use . Since the game have it's own Priority of Debuffs that are Higher than other .
And who will follow this in group of 40 People?!.
When you have at least 3-4 Mages Fireball or what?
or 3-4 Warlocks gg.
Maybe Warrior Tank can't handle without sunders or can he?
Creating such list is fool as i said since game have automatic Prio on Most important and useful > useless.