Warlock or mage choice

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Re: Warlock or mage choice

by Aethelwulf » Wed Sep 02, 2015 5:42 pm

Warlocks have more conventional survivability in that they have much more stamina plus they pack a number of self-heals (Healthstone, Drain Life, Death Coil). Demo locks in particular can rack up huge survivability. They also have some slight playstyle variety depending on their pet. The downside to playing a Warlock is having to grind soul shards all the time, shitty kiting (Curse of Exhaustion really), no mobility skills, and some weak CC - Fear/Charm mainly, which would be good if it weren't for the fact that just about everyone has a way to deal with it, usually involving the PvP trinket and/or Will of the Forsaken. Warrior/Shaman/Hunter are only classes that do not break either Fear (or Seduce) with trinket, plus Priest/Mage/Paladin do not break Seduce with trinket - the rest of the classes break both with trinket.

Mages get Blink (which also breaks stuns) for a mobility skill, giant slows, freeze effects, stuns, and polymorph, which makes them less vulnerable to getting countered by a single trinket or racial and gives them a better variety of options to deal with fights. They also tend to have better crit.

If you are playing Alliance (and therefore PvPing against undead), Mages > Warlocks easily. If you are playing Horde, then it's more a matter of preference, but I think Mages still have an upper hand.
Last edited by Aethelwulf on Sun Sep 06, 2015 12:20 pm, edited 3 times in total.
Aethelwulf
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Re: Warlock or mage choice

by The Shortest Path » Fri Sep 04, 2015 8:29 am

For raiding, warlocks end up significantly better than mages in the long run, starting in ZG but being relatively comparable prior to that.
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