Demon spawntimer fixed? (twitter post)

Demon spawntimer fixed? (twitter post)

by Venjx » Thu Jan 28, 2016 9:46 am

Hi!

Is the spawntimer fixed yet?

Twitter post: An issue related to dynamic respawn's timer of demons for hunter's quest has been identified & fixed. Available for next server maintenance.

What does this mean? Spawntimer (also when someone let it despawn) is 3h?
Venjx
Tester
 

Re: Demon spawntimer fixed? (twitter post)

by jakimboor » Thu Jan 28, 2016 4:32 pm

No fixed.
jakimboor
Tester
 

Re: Demon spawntimer fixed? (twitter post)

by kingpapaya » Thu Jan 28, 2016 9:39 pm

Can we get a response from the GM's regarding this issue?
kingpapaya
Tester
 

Re: Demon spawntimer fixed? (twitter post)

by Fagatron » Thu Jan 28, 2016 10:05 pm

there is no need for a gm to write the same thing hundred of hunters already experienced. its not fixed. still 7h . GG
User avatar
Fagatron
Senior Sergeant
Senior Sergeant
 

Re: Demon spawntimer fixed? (twitter post)

by Blaeck » Fri Jan 29, 2016 3:11 pm

Waiting on maintenance reboot i assume?
Blaeck
Private
Private
 

Re: Demon spawntimer fixed? (twitter post)

by Fagatron » Sat Jan 30, 2016 9:48 am

No. the maintenance reboot was wednesday. and it hasnt been applied apparently last i checked was 14h after maintenance and it spawned regularly after 7h. .... heard some hunters saying its 3h on kill now (which would be just as fucked as before since devs obvioulsy didnt listen to what was posted on the bugtracker or to the hunter community that have to spawncamp for months to get a simple kill quest done which is griefed 24/7
User avatar
Fagatron
Senior Sergeant
Senior Sergeant
 

Re: Demon spawntimer fixed? (twitter post)

by Drain » Sat Jan 30, 2016 10:22 am

Starting to think they're just trolling Hunters at this point. Rares still have a long spawn time and they fucked the demons instead of just reducing spawn timers. The guy in the other thread says 10 Hunters are at every Brokentooth spawn. Although I don't give a shit about cats(and question why others give so much), I don't see why it should have a normal value timer for 10k players. Rares should obviously be at half timers, if that much.
Last edited by Drain on Mon Feb 01, 2016 4:24 pm, edited 1 time in total.
R I P: Untoten(29d, 12h), Schuss(54d, 10h), Bluten(27d, 8h), Angst(9d, 11h), Zauber(23d, 5h)
Retired from the Nost forums. Moved to Elysium. https://forum.elysium-project.org/index ... user=45003
User avatar
Drain
Stone Guard
Stone Guard
 

Re: Demon spawntimer fixed? (twitter post)

by Fagatron » Mon Feb 01, 2016 1:00 am

Im getting the Same Impression.
User avatar
Fagatron
Senior Sergeant
Senior Sergeant
 


Return to Hunter