Koruu´s warlock school

Re: Koruu´s warlock school

by Nikoru » Sun Mar 20, 2016 11:29 am

I'm streaming my raids since months, just investigate :)

I'm here to share my experience with everyone, if I have a secret I'm intending to enlighten people.
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Re: Koruu´s warlock school

by Dusch » Sun Mar 20, 2016 3:50 pm

Arghhh koruu, you should be thankful that im not ally 8-) 8-)

on topic:
koruu is great pve lock , but since he doesnt need gold , feel free to send to gold to me

thx
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Re: Koruu´s warlock school

by RealTalk » Sun Mar 20, 2016 4:59 pm

PI every fight every raid.
Corruption on all bosses.

Totally even ground with all the other locks : )
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Re: Koruu´s warlock school

by Nikoru » Mon Mar 21, 2016 12:34 am

RealTalk wrote:PI every fight every raid.
Corruption on all bosses.

Totally even ground with all the other locks : )


Playing SM due to ranking at the moment. SM without corruption?

And as said, every priest in every guild in no matter what situation should be PI speced. If your priests aren't running that spec, its time to replace them. You would do the same with a hunter without Trueshot Aura or a shaman in Enhancement spec. That shouldn't even be negotiable.
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Re: Koruu´s warlock school

by Imbaslap » Mon Mar 21, 2016 2:18 am

to add on to Koruu's guide for priests speccing into Power Infusion.
the spec is 31/20/0. that would give the priest all the tools to buff any caster in their raid and still have all the required mana reduction talents to function as a healer. (holy nova can be debatable for some people)
http://db.vanillagaming.org/?talent#bxRhsVVaobxtcs (could also do 32/19/0 build for more damage and solo capability, but you get the idea.
the downfall to this spec is that you lose Spiritual guidance and spiritual healing. these 2 talents buff starting priests and undergeared priests for there healing throughput.
if the priests have enough +healing and gear to support it, go PI. I've done testing on the Mental strength build already and have barely any issues currently, so taking away SG wouldn't nerf the healing much at all.
SG @ 400 spirit = 100 Spell damage & healing for example purposes. a t2 geared priest can avg between 700-800 + healing alone with gear. this will only increase with AQ40 and Naxx.

just make sure the priests know what they are getting into before jumping into it right away. timing of PI with caster CD's has a better turnout then doing it late or early. :)
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Re: Koruu´s warlock school

by Volo » Mon Mar 21, 2016 11:21 am

Thank you for this opportunity koruu.

My main issue au the moment is being threat capped. With the damage you deal in raid, do you also face the same issue? If so, how do you deal With it in order to keep up With such a high dps? Should a horde site guild take advantage of the shamans threat reduction totem in your opinion?
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Re: Koruu´s warlock school

by Badromance » Mon Mar 21, 2016 1:04 pm

Nikoru wrote:Playing SM due to ranking at the moment. SM without corruption?


The difference between corruption for a sm and sac is like ~15-20 dps. Nightfall isn't super amazing.

ps
wtb pi
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Re: Koruu´s warlock school

by Botmaster5 » Mon Mar 21, 2016 2:28 pm

Volo wrote:Thank you for this opportunity koruu.

My main issue au the moment is being threat capped. With the damage you deal in raid, do you also face the same issue? If so, how do you deal With it in order to keep up With such a high dps? Should a horde site guild take advantage of the shamans threat reduction totem in your opinion?

if you are hitting threat cap, and the raid leader is NOT putting a shaman in your group for tranquil air, then you have a very poorly informed and irresponsible RL.
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Re: Koruu´s warlock school

by sownu » Mon Mar 21, 2016 5:58 pm

Nikoru wrote:I'm streaming my raids since months, just investigate :)

I'm here to share my experience with everyone, if I have a secret I'm intending to enlighten people.


this just a stream advertisement? thats why you so vague or lying?

all coalition locks have similar gear, same buffs, same consumables, same pi, and do same shit in fights but you pull 100dps more - right :lol:
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Re: Koruu´s warlock school

by Nikoru » Tue Mar 22, 2016 12:41 am

sownu wrote:
Nikoru wrote:I'm streaming my raids since months, just investigate :)

I'm here to share my experience with everyone, if I have a secret I'm intending to enlighten people.


this just a stream advertisement? thats why you so vague or lying?

all coalition locks have similar gear, same buffs, same consumables, same pi, and do same shit in fights but you pull 100dps more - right :lol:


Must be because I´m german. We love Endsieg.

I can´t really tell you more. My guess is the following:
I´m in general extremly good at Razergore and Nefarian p1 fights.

Proof: Razergore


http://realmplayers.com/RaidStats/Fight ... t=13182711

http://realmplayers.com/RaidStats/Fight ... t=27183244

http://realmplayers.com/RaidStats/Fight ... t=10181917

http://realmplayers.com/RaidStats/Fight ... t=03193153

Proof: Nefarian (check the graphs at the start)

http://realmplayers.com/RaidStats/Fight ... t=27192129

http://realmplayers.com/RaidStats/Fight ... t=20191619

http://realmplayers.com/RaidStats/Fight ... t=10191232

http://realmplayers.com/RaidStats/Fight ... t=17211058

Both those events are relatively long compared to normal bossfights (such as Ebonroc for example -> dealing like 30k damage aka 700-1100 DPS). The Razergore bossfight normally gives (at least to me) the chance to deal between 100.000 and 180.000 damage (depending on the mobspawnrate which differs weekly from a spectrum of 2 orcs spawning per wave, 0 dragons at all to massive overflood of dragons and orcs and ofc the fact that the bossfight is - at least in our raids - extremly meleefavoured. The mobs just EXPLODE before Searing Pain is even casted and you stand there and afk most of the time) The way the Raidstats average DPS is working is that it takes the overall dealed damage (all bosses) devided through the amount of time you were spending fighting those mobs. Since I normally have about 20.000-40.000 more damage than other locks due to the fact that im extremly fast at reacting to mobs in the same amount of time (which is basically the damagespan of a full bossfight just on Razergore) my average DPS skyrockets compared to the DPS of the other warlocks.

Warlock is indeed super dependant on RNG, but that´s just to a certain extend. What really matters in scenarios like discribed above is the way of mindset you have. I´m playing super agressive, I´m the one pulling bosses sometimes and I´m giving our tanks a really really rough time threatwise. They adjusted to it. Its also the fact, that all tactics we play in general were either fully suggested by me (to perfectly fit to my playstyle) or I´ve at least contributed in the development of the given tactic.

Volo wrote:Thank you for this opportunity koruu.

My main issue au the moment is being threat capped. With the damage you deal in raid, do you also face the same issue? If so, how do you deal With it in order to keep up With such a high dps? Should a horde site guild take advantage of the shamans threat reduction totem in your opinion?


Warlock is a class, that is literally using a "taunt" every 2,5 seconds (aka shadowbolt). The threat the class builds is insane. That is ofc just compared to other classes such as mages and hunters (using ranged attacks).
However, warriors in protectionspecc using the right gear and consumables are BY FAR able to outthreat you even if you potentially pull 1.000+ average DPS on bosses. The thing in general is, that most of the tanks in almost every guild are not playing at even 60% of their potentials, be it dropping defense gear for TPS gear in specific situations, using the right weapon (Alcors Sunrazer > Crul´Shroukh or whats even worse Quel´Sarrar), right cooldownusage (Poping Recklessnes a couple seconds before the Vaelastrasz fight starts to build up additional rage and most importantly threat from the first second on) or not using their abilities as a maintank being ragecapped in the right way (aka ditching heroic strike weaponswingqueues to use other abilites such as Sunder Armor due to either missing macros or not being able to multitask [Faceroll your keyboard] <- the most common and most retarded thing to fail at).

The Coalition tanks are pretty good at building TPS. I´m at the moment playing without KTM gui toggled. There you can see, how much I trust our tanks (or rather what my expectations are ). I go full kamikaze mode right from the beginning and don´t give a fuck. Checking the streamrecordings of our raids from other DPS PoV shows me that I´m not even close to 100% of the threat (130% is the point you overnuke as a ranged). That means that Blessing of Salvation is not having any major impact on my bahavior as a DPS in raids (ofc it contributes).

In my opinion it is a clear problem with your tank, if you are threatcapped, doesn´t matter what faction you play on. It is absolutely not your fail, should you be high in threat. However, you should ofc always go with the possibilities your raid is offering to you. The Tranquil Air totem will obviously help you but I really doubt that you´ll ever have enough shamans to supply the melees demand of windfurytotem (which they won´t really be able to use to the full extend if already you as a ranged are threatcapped) and your warlock´s group demand on the Tranquil Air.

Then again, there is this phenomenon thats giving me a headache really often. Its when on tauntable bosses (Firemaw, Ebonroc, Flamegore for BWL) people watch at KTM and think about stoping when they see they´re high. The following has to be said: the bosses are tauntable. Threat does NOT matter at those fights. You can even deal 4.000 DPS, you CAN´T overnuke if your tanksquad is not slacking. Thats straight up 3 fights in BWL where you can watch a porn and hammer the shadowbolt button without even watching the screen.
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