Killstick wrote:Well i feel like we do agree on most. Alot of it comes down to if you are going for the pure 1v1 build or a BG build. I still feel like you are dropping too much good from resto (totem range, heal interupt, hit talent, reincarnation BG cheese) just for the 1 sec shock reduction.
I'm not too crazy about those forsaken resto talents.
The talent that increases buff-totem range to 30 yards isn't as good as it seems. Tremor totem, the totem that would benefit most by a boost, already has a 30 yard range by default, so the main PvP application is the boost to grounding totem and poison cleanse totem. I actually make use of grounding totem's 20 yard range as one of my tricks, I've learned to fight outside the border of its range and to return within its range when my enemy begins to cast a spell I choose to avoid (this trick becomes more difficult and awkward the longer the range). Also, increasing the range of poison cleanse to 30 yards isn't all that great because that totem's main application is anti-rogue, but the range of a rogue's ranged weapon is 30 yards as well, so they can always just crowd control you then shoot it before blinding you. I'm not going to pretend I wouldn't prefer 30 feet range on those totems, but when fighting skilled players it's hardly worth thinking about.
Healing Focus is cool, but Eye of the Storm is roughly as good. EotS might be based on physical crit, but on the plus side it's 100% anti-interrupt not 70%, and it gives you anti-interrupt for when you're casting offensive spells too. I think it balances out. And as I mention in my tricks video, you can force a proc by pressing the sit button. So like, if a hunter pet is gnawing on you, press sit, you get crit, then you get the anti-interrupt buff on command.
The hit talent is great, but once you get a hold of some good +hit gear, it's worth giving up. I'd try hard to get a hold of Nefarian's +2 melee hit boots, and Chromaggus's +2 spell hit belt.
I'd love the imp self resurrection, but at the end of the day, it's still a 40 minute cooldown.