Improving the rules!

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Improving the rules!

by deathmeter » Tue Dec 22, 2015 7:44 pm

This is to add another rule to the terms of use on Nostralruis under the subsection for Greifing.

-Uncontrolled demons summoned by warlocks or the kiting of powerful bosses to PvE Zones.

Why is this important?
Lets answer this with a story. Today, I visited Elwynn Forest to level up my mining. And upon entering the forest, general chat was exploding of reports about Horde Warlocks summoning infernals at key questing locations of Jasperlode mine and Guard Thomas's Area. So, my leveling of mining eventually brought me to Jasperlode mine, and there it was. Still standing and beating the shit outta any lowbie that comes close to the mine. As I write this, I'm still standing next to the mine. The infernal still there, impeding the progress of players and has been close to 20 minutes now, probably longer, since the incident started. This is griefing. But it is not against the rules of griefing.

Why should it be a rule?
There is a rule currently in place to protect the starting area of all races. Northshire Abby, Cold Ridge Valley, etc. that no demons can be summoned in there. But why is it just there? Obviously to prevent the impediment of players progression of levels 1-5. Why has it not extended out to the rest of Elwynn Forest. Doesn't make much sense to me, since its not a rule, thats what players do. This rule should be applied to all of the starting zones. Elwynn Forest, Dun Morogh, Durotar, Teldrassil, Mulgore and the Tirisfal Glades. These zones are where new players who have never played WoW are going to learn the game. And believe me there are plenty of new players. I see them daily. And they cannot fathom why this is allowed. They argue with fellow alliance about how its wrong and the other side argues that it is "PvP". It isn't PvP. It is greifing.

There is a reason that these zones are a PvE zone. There are plenty of other places to do these sort of acts. A PvE zone should not be one of em. Hell, I don't even think Blizzard allowed this back in the day.

Please, show some support for this, I hope I explained this well enough for everyone.
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Re: Improving the rules!

by zzxx » Tue Dec 22, 2015 10:17 pm

no
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Re: Improving the rules!

by deathmeter » Tue Dec 22, 2015 10:28 pm

zzxx wrote:no


Why not? You certainly add a lot to the thread with your post.
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by Koyami » Tue Dec 22, 2015 10:48 pm

The solution to these player-created 'problems' is getting higher-level players of your own faction to come and slay those demons, not to create more rules.
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Re: Improving the rules!

by deathmeter » Tue Dec 22, 2015 10:58 pm

But the thing is, my own faction can create the problem from the start. Alliance warlocks can do the exact same thing to their own faction members just because they have the option too. And we all know that both factions have trolls.

If this happened in Wetlands or Duskwood, I wouldn't care. Those are PvP zones. But this was Elwynn Forest. And I'm looking at 20 level 6-8s trying to get into mine getting absolutely destroyed. I posted up in general chat what was going on, and no one responded. I knew there were 60s in Elwynn as well.

Also I'm curious as to why this looks to be a big deal, from your response it feel as if this should never happen because it would destroy the entirety of what this server stands for. I simply want to help the server by providing those who are still learning the game or trying to progress the option to play the game as intended instead of being destroyed by an infernal 4 times over.

This should be small scale. >.>
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Re: Improving the rules!

by deathmeter » Tue Dec 22, 2015 11:00 pm

What are the cons to adding this rule instead of arguing the points and validation of it? In all honesty, since I am for this, I don't see what the cons to this being added could be.
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Re: Improving the rules!

by Darkroman » Wed Dec 23, 2015 3:29 am

deathmeter wrote:What are the cons to adding this rule instead of arguing the points and validation of it? In all honesty, since I am for this, I don't see what the cons to this being added could be.


The only argument I can see is "LOLZ fukin PvE carebare n00b, PvE dat wai -->" which isn't an argument at all.

Isn't this actually considered bug abuse?
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Re: Improving the rules!

by deathmeter » Wed Dec 23, 2015 3:59 am

I can't remember if it is or not. I don't ever remember random ass infernals being left around in places and I have a feeling that if it worked properly that the infernals would despawn after a certain amount of time, since its a summoned creature.
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Re: Improving the rules!

by Robotron » Wed Dec 23, 2015 5:13 am

No. A rule regarding this already exists for starting areas.
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Re:

by Valandar » Wed Dec 23, 2015 7:14 am

Koyami wrote:The solution to these player-created 'problems' is getting higher-level players of your own faction to come and slay those demons, not to create more rules.


This. If its your faction or another, you just need to get a friend to kill the demon. Also, how the hell is that considered bug abuse? Whats the bug? GMs can't moderate and make rules for everything just because players think this or that is harassment/abuse. If the admins or GMs put a new rule for every little thing, they wouldn't be able to cover and enforce all of them.

Why would you think the staff should take their time to protect every little players "feelings" in this game when PvP, NPC killing, or whatever is a game mechanic. They have better things to do like test and fix bugs, find and crack down on multi boxers,hackers, gold buyers and so on.
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