Zone by zone testing and fixing sessions

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Zone by zone testing and fixing sessions

by Peacebringer » Thu Jan 01, 2015 11:24 pm

Hello again :)
I have one simple suggestion that would take some time but the blizzlike resultes would be there for certian :). I don't know your schedule for testing sessions but I think that zone by zone tactic would be good because it would give us slow but in-depth research what is bugged and what should be fixed (broken quests, quests that work but should be polished, add missing quests, regular quests, class quests, escort quests, elite and group quests, mobs (+ rare/elite mobs) and all their immunites, ressistances, reputation, aggro range, hp & mana, spells and abilites and when do they cast them and how do they cast them, when they are low on health to run for aid, armor, equipment, min & max damage, attack power, attack speed, loot table, drop rates, their buffes and debuffes, their interruption spells, their positioning, their patrol route if they are moving, their gossips etc...)

For example you make 1st session just for starting zones 1-10 level:
Elwynn Forest, Dun Morogh, Teldrassil, Durotar, Mulgore, Trisfal Glades

After everything is tested and players report bugs and you fix them, then you release next 2nd session for zones that are in range 10-20/25/27 level:
Darkshore, Loch Modan, Silverpine Forest, Westfall, Barrens, Redrige Mountains, Stonetalon Mountains

Again after everything is tested and players report bugs and you fix them, then you release next 3th session for zones that are in range 18-35 level:
Ashenvale, Duskwood, Hillsbrad Foothills, Wetlands, Thousand Needles

And you repeat this process until you check and fix all other zones.

Of course you can change range level and increase/decrease zones that you will test in one session but this should be just one simple example of my suggestion :)

Good luck with your scripts :)
Peacebringer
Sergeant
Sergeant
 

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