I think I've heard that on this server there will be some kind of plan to give players some incentive to do big open world fights in Southshore/Tauren in order to bring back this part of the original game. So if you're open to it I suggest doing something similar with AV.
People have become too wise to let an AV go on for hours and hours like they used to, they notice that they are essentially wasting their own time by trying to strive for victory. So on realms like Emerald Dream the players suggest loosing on purpose all the time so it looses the feeling of it being an epic war in which victory is the goal, and I think that's a real shame, and it's nothing like how it was originally. So I was wondering if there could be some kind of honor bonus for long AVs to work as incentive for getting people to not mind too much that the game is going on for a very long time.
I was thinking either a bonus for everyone currently in the game after every hour that passes, or making the victory bonus larger for every hour that passes. (the latter option might make some battles even more epic than they ever were in vanilla)
Either way I wouldn't want to see the honor bonus be so big that would outweigh the benefits of fast games, but enough that you'd occasionally see some of those really long battles like they had back in the day.