Re: I'm writing this thread while dying 10 times on the way
Posted:
Wed Mar 30, 2016 4:31 pm
by Dr. Doom
varth wrote:The fact of the matter is in order to stay competitive in the upper pvp brackets, horde rankers have to fit in ganking in between queues or they fall behind.
Seems so. I've seen a few Alliance raids do revenge camping in Dire Maul after enough people get fed up with it, but it's a couple hours and then it's back to the standard situation. Eh, doesn't matter.
Re: I'm writing this thread while dying 10 times on the way
Posted:
Wed Mar 30, 2016 4:42 pm
by metagame
Invest in invisibility potions and the engineering trinket. The potions are like 50 silver each.
Everyone should have engineering anyway.
Re: I'm writing this thread while dying 10 times on the way
Posted:
Thu Mar 31, 2016 4:35 pm
by PanTheSatyr
varth wrote:The fact of the matter is in order to stay competitive in the upper pvp brackets, horde rankers have to fit in ganking in between queues or they fall behind.
If everyone stopped ganking like a bunch of no-life wankers, wouldn't everyone be on a level playing field?
Re: I'm writing this thread while dying 10 times on the way
Posted:
Thu Mar 31, 2016 4:36 pm
by Ohhgee
I'm a huge fan of world pvp and the main reason I play Vanilla is because I love how world pvp can change the game any time, any where. Normally I would be the last person to complain about world pvp, but this situation with Dire Maul is completely out of hand
Literally 24 hours per day there are 30+ rankers camping DM courtyard. Traveling between different wings of DM involves inevitably dying multiple times. At first when it was only 1 group of rankers at a time, it wasn't too bad because you could fight back if other Alliance were near, or evade them. At the worst you would die once or twice.
Now, there are so many rankers camping that death is completely unavoidable. And when you die, there is nowhere you can rez without a Horde pvper being within 5 yards of you. When you combine the sheer number of Horde that are camping with the unplayable lag from 11,000 players being online, it literally takes 5-7 corpse runs to cross the courtyard
>rez at 50% HP + mana
>immediately blanket silenced and/or stunned
>zerged by 5+ PvPers, Iceblock fails due to lag
>die, repeat
Pure cancer
If it was an occasional thing, or even was only 1 group of players doing it, I would say its part of Vanilla and people should just deal with it, but it is LITERALLY 40 kids doing it 24 hours per day
I have no idea how this could be fixed but it is starting to become truly cancer.
/rant
Re: I'm writing this thread while dying 10 times on the way
Posted:
Thu Mar 31, 2016 4:48 pm
by Requake
If only there were a backdoor to get into DM East and skip the gauntlet... HMMM
Re: I'm writing this thread while dying 10 times on the way
Posted:
Thu Mar 31, 2016 4:53 pm
by Ohhgee
Requake wrote:If only there were a backdoor to get into DM East and skip the gauntlet... HMMM
trolling or...?
when you reset, you get ported to West door. The path to East back door literally IS the gauntlet.
Re: I'm writing this thread while dying 10 times on the way
Posted:
Thu Mar 31, 2016 4:57 pm
by Requake
Or you can die and ghost run to N W or E and skip the fgt patrol
oh I see, when youre mage farming u get wrecked going back to east. that sucks.
Re: I'm writing this thread while dying 10 times on the way
Posted:
Thu Mar 31, 2016 5:10 pm
by Ohhgee
can't enter instance as a ghost, plz stop trolling mr. requack
Re: I'm writing this thread while dying 10 times on the way
Posted:
Thu Mar 31, 2016 7:54 pm
by Wargly13
Ohhgee wrote:can't enter instance as a ghost, plz stop trolling mr. requack
He was telling you the way actually.