[RELEASE] - Modified Power Auras - v1.1

[RELEASE] - Modified Power Auras - v1.1

by Geigerkind » Tue Aug 04, 2015 4:08 pm

MODIFIED POWER AURAS

What is Modified Power Auras?

Modified Power Auras is the advanced version of the AddOn Power Auras. It is a lot more powerful and provides every possible function that could be backported from cataclysm. Plus it provides some custom features that are very helpful.


What are the advantages of Modified Power Auras?

    Use Icons instead of symbols
    More performant
    Show stacks of auras
    Show double procs (Holy strength)
    Show enemy buffs and debuffs
    Show your buffs and debuffs
    Show cooldown on trinkets or abilities
    Customize your aura and its position on the whole screen
    Use a lot new conditions to show/hide auras
    Play a sound if a aura is applied or fades
    Show buffs or debuffs from members in your (raid)group


Installing Instructions

    Download the AddOn here
    Rename the unziped folder to "ModifiedPowerAuras"
    Place the folder into your AddOn directory in your World of Warcraft folder
    Start the game
    Type in /mpowa to open the configuration frame
    Enjoy


Supporting

This is AddOn has become very huge and for one person a gigantic task.
To keep this AddOn Up-To-Date, performant, clean and bugfree, I need your help!
You can help in many ways:

    Report Bugs, tell me how to reproduce them and improve everyones experience
    Give your opinion about the AddOn and point out ideas in the forum threads (Nostalrius / Kronos)
    Some localizations are still missing, and since some functions require this, it is an important task and deserves a lot of thanks. If you are a native speaker of following languages and willing to contribute to this project then copy this form and post it in one of those threads. (Nostalrius / Kronos)
    Following languages are still missing: Spanish(esEs), Spanish(Mexican)(esMX), French(frFR), Italian(itIT), Korean(koKR), Portuguese(ptBR), Russian(ruRU), Chinese(zhCN), Chinese(Taiwan)(zhTW)
    If you play on Kronos you can donate Gold to Shino (on Alliance). By that I can invest more time in programming instead farming consumables.

Everyone who contributes to this will be mentioned in the About Tab of the AddOn for an permanent time!

Image


How does it look like?

All frames opened (Profile/EditAura/IconFrame):
Image
Image


Auras on testmode:
Image


Changelog

Code: Select all
v1.0:
- Fixed inverting function

v0.9:
- Added Drag & Drop function for icons
- Adjusted min/max values to 1800
- Fixed some crash issues
- Added some texture icons
- Fixed some misc minor issues
- Fixed tooltip weirdness

v0.8:
- Performance update
- Fixed a freeze issue
- Fixed battleground condition
- Implemented flash animation

v0.7:
- Added exactname function

v0.6:
- Added a feature to track raid buffs on specific persons
- A performance update
- InParty Condition fix
- InRaid/Party Condition fix
- Raid/Group Member buff fix
- Dependency error fix

v0.5:
- Fixed Duration nil issue
- Fixed Colorframe position
- Fixed localizing issue
- Fixed Spellcooldown for spells
- Fixed visual time display for cooldowns

v0.4:
- Complete rewrote of the addon
- Added interface (Main Interface, Edit Frame, Profile Frame, Icon Frame)
- Added many conditions to configure the auras
- Added customization to every aura frame
- Added double proc support
- Added aura application support
- Added enemy target buff and debuff support
- Added player target buff and debuff support
- Added Soundfiles option if aura is applied or fades
- Sorted Iconframe by classes + misc
- Fixed all bugs from last version
- Fixed Profile Editor

v0.3:
- New dummy texture
- Fixed a bug which made the textures a bit funky. Textures are still funky if you have a debuff.

v0.2:
- Texture issue fixed

v0.1:
- Timer for each effect added
- Icons added
- Some performance updates



Known Bugs

Code: Select all
v0.7:
- None

v0.6:
- None

v0.5:
- None

v0.4:
- Spellcooldown was funky

v0.3:
- Textures are a bit funky if you have a debuff.

v0.2:
- None

v0.1:
- If a debuff is applied the textures are messed up



Ideas

Code: Select all
Gazpy:
- Add display for targets debuff -- DONE

Iskatu:
- Allow the number of stacks of a certain buff (or debuff?) to show on top of the timer. (For example warrior's enrage that starts with 12 stacks and has one stack consumed each hit, or proccs from weapons like bonereaver's edge, that can stack up to 3 times - the latter would be incredibly useful for me personally) -- DONE

Rhena:
- Make it show ability cooldowns as well and i will consider using this. -- DONE

TaurenRogue
- What i'd like to see is support for 2 x crusader buff -- DONE



cheers!

~Shino <Synced>
Last edited by Geigerkind on Sun Feb 28, 2016 11:56 am, edited 24 times in total.
My Addons:
DPSMate - A combat analyzation tool (/viewtopic.php?f=63&t=38042)
Vanilla Consolidated Buff-Frames (/viewtopic.php?f=63&t=18189)
Modified Power Auras (/viewtopic.php?f=63&t=18251)
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Geigerkind
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Re: [RELEASE] - Modified Power Auras

by Gazpy » Tue Aug 04, 2015 6:20 pm

wait a second! there are PA for vanilla? what is this new universe? possible to track some debuffs if I add the ID of it? I mean debuffs made from players on Mobs/ppl.
Image
Oh my good dog!
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Re: [RELEASE] - Modified Power Auras

by Geigerkind » Tue Aug 04, 2015 6:52 pm

Not yet with this power auras. Unfortunatly the vanilla API is not mighty enough for such things. But I can look for an workaround for it.
I will add it to the Idea list
My Addons:
DPSMate - A combat analyzation tool (/viewtopic.php?f=63&t=38042)
Vanilla Consolidated Buff-Frames (/viewtopic.php?f=63&t=18189)
Modified Power Auras (/viewtopic.php?f=63&t=18251)
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Geigerkind
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Re: [RELEASE] - Modified Power Auras

by Iskatu » Sat Aug 08, 2015 8:17 am

Hey man, nice job!

I got another idea to add to the list, although I'm not sure whether it is possible with the vanilla API since it was implemented in the TBC version of Power Auras, but anyway:

Allow the number of stacks of a certain buff (or debuff?) to show on top of the timer. (For example warrior's enrage that starts with 12 stacks and has one stack consumed each hit, or proccs from weapons like bonereaver's edge, that can stack up to 3 times - the latter would be incredibly useful for me personally)
Iskato - Dreamstate
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Re: [RELEASE] - Modified Power Auras

by Geigerkind » Wed Aug 12, 2015 10:51 pm

v0.3 uploaded. Read the note :>
My Addons:
DPSMate - A combat analyzation tool (/viewtopic.php?f=63&t=38042)
Vanilla Consolidated Buff-Frames (/viewtopic.php?f=63&t=18189)
Modified Power Auras (/viewtopic.php?f=63&t=18251)
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Geigerkind
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Re: [RELEASE] - Modified Power Auras

by TaurenRogue » Thu Aug 13, 2015 3:58 am

DUUUDE i love you
i mean i just had to write it !
...
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Re: [RELEASE] - Modified Power Auras

by Rhena » Thu Aug 13, 2015 12:28 pm

Make it show ability cooldowns as well and i will consider using this.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [RELEASE] - Modified Power Auras

by TaurenRogue » Mon Aug 17, 2015 12:28 am

What i'd like to see is support for 2 x crusader buff :)
...
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Re: [RELEASE] - Modified Power Auras

by shakey » Tue Aug 18, 2015 8:15 am

This is awesome, Thanks for sharing!
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Re: [RELEASE] - Modified Power Auras

by yxy » Tue Aug 18, 2015 7:29 pm

I don't assume this will work with non english game clients?
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