modui

Re: modui

by Killua » Fri Oct 02, 2015 8:31 pm

you are my hero :D thank you relly much!
Btw: I found an bugg - If I switch to vanish as a rogue the action bar will change the color into the old one.
It's only while I am in vanish If I go out of vanish it is black again.
Miru wrote:just delete "-master" in folder name
Killua
Tester
 

Re: modui

by Conquestkale » Fri Oct 02, 2015 10:18 pm

I like it, will probably use this UI it's simple and nice looking.

A few suggestions:
Would it be possible to change the minimap to a sqaure or add the option for it?
Would it be possible to hide party frames when in a BG/Raid?
User avatar
Conquestkale
Senior Sergeant
Senior Sergeant
 

Re: modui

by Conquestkale » Fri Oct 02, 2015 10:34 pm

A bug I found http://imgur.com/YPyZIbw if you open your bags more then one time it overlaps the side actionbars and the only way to fix is reloading client or logging out
User avatar
Conquestkale
Senior Sergeant
Senior Sergeant
 

Re: modui

by Rockyramboa » Fri Oct 02, 2015 10:36 pm

Can you make the text in the tooltip outlined?
its hardly readable now tbh

cheers !
Rockyramboa
Private
Private
 

Re: modui

by modernist » Fri Oct 02, 2015 10:55 pm

Killua wrote:Btw: I found an bugg - If I switch to vanish as a rogue the action bar will change the color into the old one.
It's only while I am in vanish If I go out of vanish it is black again.


pushed a new commit that fixes this, and the stance button + multi right buttons are now correctly skinned. thanks for the bug report

Conquestkale wrote:A bug I found http://imgur.com/YPyZIbw if you open your bags more then one time it overlaps the side actionbars and the only way to fix is reloading client or logging out


Rockyramboa wrote:Can you make the text in the tooltip outlined?
its hardly readable now tbh

cheers !


i'll look into these later tonight or tomorrow — the bag is being shifted over through one of the ui scripts because i disliked how it sits flush to the side in the default. of course, i haven't gotten to the point on my guy when i needed the right action bars yet, hence why I've only just gotten round to giving them the correct border. I'll get it looking + working right. thanks for the report.

I won't add an outline to the tooltip but i might bump it up a size point or two and increase the contrast on the text shadow there. If that doesn't suffice you can always add an outline flag yourself by following these steps:

1. open your local version of this file https://github.com/obble/modui/blob/mas ... ip/tip.lua
2. change lines 16 & 19 from
Code: Select all
font:SetFont(STANDARD_TEXT_FONT, 12)
to
Code: Select all
font:SetFont(STANDARD_TEXT_FONT, 12, 'OUTLINE')

3. save.
modernist
Sergeant Major
Sergeant Major
 

Re: modui

by modernist » Fri Oct 02, 2015 10:57 pm

Conquestkale wrote:A few suggestions:
Would it be possible to change the minimap to a sqaure or add the option for it?
Would it be possible to hide party frames when in a BG/Raid?


missed these.

1. there's enough square minimaps around that i don't feel the need to add this feature, you should be able to install a square minimap mod without any conflicting issues from modui.
2. the default blizzard option in 'interface' works for this.
modernist
Sergeant Major
Sergeant Major
 

Re: modui

by Conquestkale » Fri Oct 02, 2015 11:00 pm

missed these.

1. there's enough square minimaps around that i don't feel the need to add this feature, you should be able to install a square minimap mod without any conflicting issues from modui.
2. the default blizzard option in 'interface' works for this.


Yeah I could I just don't like any of the sqaure minimap addons :/
Ohh yeah forgot about that haha
User avatar
Conquestkale
Senior Sergeant
Senior Sergeant
 

Re: modui

by modernist » Sat Oct 03, 2015 7:41 am

commit 10:
— bag is now slightly further over so as not to interfere with action bars.
— tooltip text has been made slightly larger, and the background is slightly darker to enhance readability.

Conquestkale wrote:Yeah I could I just don't like any of the sqaure minimap addons :/
Ohh yeah forgot about that haha


okay, just drop this small script at the end of this file and it'l be square for you, with a border that matches the action buttons:

Code: Select all
    local square = function()
        for i,v in pairs({
            MinimapBorder,
            MiniMapMailBorder,
            MiniMapTrackingBorder,
            MiniMapMeetingStoneBorder,
            MiniMapMailBorder,
            MiniMapBattlefieldBorder,
        })  do v:Hide() end
        Minimap:SetMaskTexture[[Interface\Buttons\WHITE8x8]]
        modSkin(Minimap, 18)
        modSkinPadding(Minimap, 2)
        modSkinColor(Minimap, .2, .2, .2)
    end

    function GetMinimapShape() return 'SQUARE' end
    square()


im not including this in the release so its not a supported solution — but i can't imagine this script breaking, like, ever, so you should be set
modernist
Sergeant Major
Sergeant Major
 

Re: modui

by Conquestkale » Sat Oct 03, 2015 7:48 am

okay, just drop this small script at the end of this file and it'l be square for you, with a border that matches the action buttons:


Thanks looks good :)
User avatar
Conquestkale
Senior Sergeant
Senior Sergeant
 

Re: modui

by Conquestkale » Sat Oct 03, 2015 9:19 pm

Another bug I found, bank bags / main window background is grey instead of black, not sure if you wanted it that way or just didn't change it yet
User avatar
Conquestkale
Senior Sergeant
Senior Sergeant
 

PreviousNext

Return to Addons & macros