[Addon] LunaUnitFrames 2.0

Re: [Addon] LunaUnitFrames 2.0

by Sorilea » Fri Apr 01, 2016 10:30 am

@Rhena
And no, telling me what YOU would like is not a solution.


Kek. Don't worry, we appreciate your hard work!
I can quit WoW anytime I want. I've already done it several times.
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Re: [Addon] LunaUnitFrames 2.0

by Rhena » Fri Apr 01, 2016 2:01 pm

Fridolin wrote:Its possible to change the Color of the frames

Yes. (God i love these easy questions :twisted: )

@TheFishyOne:
Tags don't work on one frame and not the other. They are created equal :P
Its just that if nobody in your group sees a mob that is targeting someone there will be no indication of aggro. Because there is no UI function like in retail.
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Re: [Addon] LunaUnitFrames 2.0

by MearFreak » Fri Apr 01, 2016 3:16 pm

[2016/04/01 20:13:53-486]: modules\health.lua:78: Usage: UnitIsUnit("unit", "otherUnit")
<in C code>: in function `UnitIsUnit'
modules\health.lua:78: in function `OnEnable'
modules\units.lua:832: in function `SetupFrameModules'
modules\options.lua:1978: in function <Interface\AddOns\LunaUnitFrames\modules\options.lua:1973>

---
2016/04/01 20:14:32-486]: ProximityLib\ProximityLib.lua:288: No unitID passed
<in C code>: in function `assert'
ProximityLib\ProximityLib.lua:288: in function `GetUnitRange'
modules\range.lua:24: in function `FullUpdate'
modules\units.lua:22: in function `FullUpdate'
modules\options.lua:1886: in function <Interface\AddOns\LunaUnitFrames\modules\options.lua:1880>

2016/04/01 20:14:51-486]: modules\health.lua:78: Usage: UnitIsUnit("unit", "otherUnit")
<in C code>: in function `UnitIsUnit'
modules\health.lua:78: in function `OnEnable'
modules\units.lua:832: in function `SetupFrameModules'
modules\options.lua:2430: in function <Interface\AddOns\LunaUnitFrames\modules\options.lua:2425>

---
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Re: [Addon] LunaUnitFrames 2.0

by Rhena » Fri Apr 01, 2016 6:28 pm

ANNOUNCING TODAY

With the recent rework i extended the code base of Luna so that i could easily introduce new things to the mod. And so i am pleased to announce one of the best features that almost every tripple A game these days has:

Micro Transactions!

Thats right! You will be able to buy fancy new extras for your favorite addon!
Some of the planned things that you will be able to buy:

- A reliable 40y range check
- A check for line of sight
- An additional bag slot! (this was very tricky to code)
- And of course: HATS

Howdy!
Image

They rotate with your character!
Image

I will soon upload the new version for your downloading pleasure. Happy shopping everyone :mrgreen:
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
Rhyna - Warrior | Nost PvP | Alliance
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Re: [Addon] LunaUnitFrames 2.0

by TheFishyOne » Fri Apr 01, 2016 8:14 pm

lol @ your April Fool's joke, Rhena. How much to purchase an in game Help menu? =D

About the [color:aggro] tag, I applied it to the player frame as well, and it didn't color when I had aggro, even though I was Tank and had the mob I aggroed targeted. That's why I thought I might have flubbed up the tag.

Also, I tried the method you suggested to copy profiles by using the char specific profiles only. The option to copy lights up, and the source profiles appear, but nothing happens when I click the source. Not even a lua error. Any thoughts?
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Re: [Addon] LunaUnitFrames 2.0

by Rhena » Fri Apr 01, 2016 9:14 pm

Press enter after you're done typing.

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Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
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Re: [Addon] LunaUnitFrames 2.0

by Marcas » Sat Apr 02, 2016 4:33 am

I am using the clique plugin and it is working well. Just one problem.. I can't access the right-click player menu anymore. Does anyone know how I can get the right-click unit menu back (Inspect, Trade, Whisper, etc..)

I currently do not have anything bound to the right-click in clique.
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Re: [Addon] LunaUnitFrames 2.0

by kutsal » Sat Apr 02, 2016 4:40 am

Rhena wrote:ANNOUNCING TODAY

With the recent rework i extended the code base of Luna so that i could easily introduce new things to the mod. And so i am pleased to announce one of the best features that almost every tripple A game these days has:

Micro Transactions!

Thats right! You will be able to buy fancy new extras for your favorite addon!
Some of the planned things that you will be able to buy:

- A reliable 40y range check
- A check for line of sight
- An additional bag slot! (this was very tricky to code)
- And of course: HATS

Howdy!
Image

They rotate with your character!
Image

I will soon upload the new version for your downloading pleasure. Happy shopping everyone :mrgreen:



Are you autistic?
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Re: [Addon] LunaUnitFrames 2.0

by euronmisc » Sat Apr 02, 2016 9:38 am

Kutsal did not read the FAQ


and has no sense of humor
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Re: [Addon] LunaUnitFrames 2.0

by kutsal » Sat Apr 02, 2016 1:57 pm

euronmisc wrote:Kutsal did not read the FAQ


and has no sense of humor


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