[Job Opening] AddOn improvement

Re: [Job Opening] AddOn improvement

by Youfie » Fri Apr 17, 2015 5:40 pm

Scamp wrote:Damn, it was working perfectly last night when I committed it, mind posting a screenshot/listing the other mods you're using? I'll see if I can get it working

I'll try to use it without any other mods then, and I'll keep you updated of what's wrong with relevant screenshots as soon as possible then :). Thank you for your work!
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Re: [Job Opening] AddOn improvement

by Youfie » Fri Apr 17, 2015 5:52 pm

Hey,

I just tried again with no other AddOn activated, and the issue remain the same.

I have two buffs on me (Stealth & Perception on the SS), but only one shows up, always on top of my poisons.

Haven't tried again with a debuff tho.

Image
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Re: [Job Opening] AddOn improvement

by Scamp » Sat Apr 18, 2015 5:41 am

Oh jeez, I hadn't actually tried the mini-version of it, derp. I'll see if I can fix it.
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Re: [Job Opening] AddOn improvement

by Youfie » Sat Jul 04, 2015 2:44 pm

Bump.
I haven't lost hope !

I'll pay a few bucks of euros or some IG gold (unless this is against the charter, I don't think so but please correct me if I'm wrong) to anyone able to code / fix the AddOn correctly (see first pages for SS/ videos).
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Re: [Job Opening] AddOn improvement

by Youfie » Sun Aug 23, 2015 4:36 am

Bump :'(
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Re: [Job Opening] AddOn improvement

by Geigerkind » Sun Aug 23, 2015 4:42 pm

Hey, I dont want to destroy your hopes but in the way the addon is written it would require a lot of rewriting. It is not really about some modifications, it is actually a lot, because you have to change the whole system.

I tried sorting as well at by addon but I rewinded it because it is a lot of work plus decreasing the performance. If someone will ever take the job, that is what he has to do:

1. Get all the buffs and write them into a table
2. Get a function that sorts the table by a specific table value in the table
3. Reposition the frames

To enable this^

1. Rework the system to output buffs
2. Make frames repositionable
3. Deal with all bugs incoming ^^

Maybe someone will ever com to do it, but still it is a lot of work.
My Addons:
DPSMate - A combat analyzation tool (/viewtopic.php?f=63&t=38042)
Vanilla Consolidated Buff-Frames (/viewtopic.php?f=63&t=18189)
Modified Power Auras (/viewtopic.php?f=63&t=18251)
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Re: [Job Opening] AddOn improvement

by Youfie » Sun Aug 23, 2015 4:45 pm

Well, thank you for the heads up :).

Too bad Kill previously did all of that and then just disapeared right before he could upload his work :'(, the videos of his work seemed pretty damn fine :'(.
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Re: [Job Opening] AddOn improvement

by Youfie » Wed Oct 28, 2015 8:35 pm

Bump :D
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Re: [Job Opening] AddOn improvement

by DieForDeath » Wed Nov 04, 2015 2:59 pm

Youfie wrote:Bump :D

hey, can u give me plz ur Nurfed Frame?
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Re: [Job Opening] AddOn improvement

by Youfie » Wed Nov 04, 2015 5:41 pm

DieForDeath wrote:
Youfie wrote:Bump :D

hey, can u give me plz ur Nurfed Frame?

Answered your PM :)
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