[Job Opening] AddOn improvement

Re: [Job Opening] AddOn improvement

by serg0896 » Sun Nov 08, 2015 9:54 pm

Youfie wrote:
DieForDeath wrote:
Youfie wrote:Bump :D

hey, can u give me plz ur Nurfed Frame?

Answered your PM :)

Can I have your Nurfed Frame too? :roll:
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Re: [Job Opening] AddOn improvement

by Youfie » Sun Jan 10, 2016 3:53 am

Bump :(
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Re: [Job Opening] AddOn improvement

by Youfie » Mon Jan 18, 2016 3:03 pm

Another desperate bump :'(.
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Re: [Job Opening] AddOn improvement

by Malga » Mon Jan 18, 2016 3:32 pm

It's "Blue monday"
Been desperate is normal
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Re: [Job Opening] AddOn improvement

by Falls » Tue Jan 19, 2016 5:05 pm

arg.. i wrote a good post about what i was doing but the anti ddos thing ate my reply....

Anyway im looking into this, but im inexperienced with wow AddOns. I think i can do it by just changing to something like:

Code: Select all
local buffIndex, untilCancelled = GetPlayerBuff(BS_TEST[this:GetID()], "HELPFUL|HARMFUL");


so far like this i can order the list, but running into a few bugs. Ill reply soon, if i can do this or not. Ill give it a good 'ol crack.

Any experienced AddOn Authors out there know what is the easy way to inspect variables? I really hate doing a
Code: Select all
DEFAULT_CHAT_FRAME:AddMessage(type(BS_buffIndex[x]));

type of thing whenever i want to look at a variable, its really painful especially when im working with multidimensional tables etc.. Is there no pretty print that i can use to dump the variable?
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Re: [Job Opening] AddOn improvement

by Roadblock » Tue Jan 19, 2016 5:55 pm

Falls wrote:Any experienced AddOn Authors out there know what is the easy way to inspect variables?


Iriel's DevTools is one option.
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Re: [Job Opening] AddOn improvement

by Renew » Tue Jan 19, 2016 5:56 pm

Falls wrote:Any experienced AddOn Authors out there know what is the easy way to inspect variables? I really hate doing a
Code: Select all
DEFAULT_CHAT_FRAME:AddMessage(type(BS_buffIndex[x]));

type of thing whenever i want to look at a variable, its really painful especially when im working with multidimensional tables etc.. Is there no pretty print that i can use to dump the variable?


Code: Select all
function print(arg1)
   DEFAULT_CHAT_FRAME:AddMessage(arg1)
end


xD
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Re: [Job Opening] AddOn improvement

by Falls » Tue Jan 19, 2016 6:41 pm

Renew wrote:
Falls wrote:Any experienced AddOn Authors out there know what is the easy way to inspect variables? I really hate doing a
Code: Select all
DEFAULT_CHAT_FRAME:AddMessage(type(BS_buffIndex[x]));

type of thing whenever i want to look at a variable, its really painful especially when im working with multidimensional tables etc.. Is there no pretty print that i can use to dump the variable?


Code: Select all
function print(arg1)
   DEFAULT_CHAT_FRAME:AddMessage(arg1)
end


xD


This solves everything :roll:

Ill try that dev tool
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Re: [Job Opening] AddOn improvement

by Youfie » Tue Jan 19, 2016 6:56 pm

WoW, thank you Falls for your work :). Keep me updated.

I won't be able to pay you with in-game currency as it turns out it's again ToS. However I'd be glad to pay you a few bucks for an AddOn that would work exactly as i'd like. Don't expect too much money though :( !
Feel free to PM me.
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