chunass wrote:chrisxlimv wrote:All I want is for a single material to spawn quicker so I can move on to more interesting things within the game, not just running around / camping a zone for hours within a week. That isn't fun to me.
This is the mentality that turned WoW into what it is today. Whiners didn't want to spend time on anything "boring".
Just put in some effort and you can do it in a few hours.
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Setup wrote:chunass wrote:chrisxlimv wrote:All I want is for a single material to spawn quicker so I can move on to more interesting things within the game, not just running around / camping a zone for hours within a week. That isn't fun to me.
This is the mentality that turned WoW into what it is today. Whiners didn't want to spend time on anything "boring".
Just put in some effort and you can do it in a few hours.
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Botanist wrote:it's a free server, instead of complaining, you could be using your time to reroll somewhere else if you don't like it =]
bockhorm wrote:Yes, this most be looked at IMMEDIATELY. Since zg release these nodes are camped by 3-4 people and they have a frigging 2 hour respawn timer. It's just FUBAR and obviously not adapted to the current population of this server which is now, by the way, about the size as 2x vanilla servers during off hours, and around the size of FOUR vanilla servers during peak time. Anyone claiming that increasing spawn rate of blood of heroes would be "un-blizzlike" obviously fails to understand that the way it is now is definately NOT blizzlike. Neither is it catering to casuals, it simply should be an adjustment to how things should be. Once again, those who think that tinkering with respawn rates etc is unblizzlike, think about how absurd it would be to not adjust the AQ war effort. If nostalrius doesn't adjust these rates, the gates will be opened ridiculously fast. Clearly, there is a need to adjust certain spawn rates by virtue of the server's population and this goes both ways.
When you see 3-4 people throughout that day camping something that has a 2h respawn timer then you knwo things have definately hit the fan.
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Robotron wrote:Honestly, I can just see BoH regulating itself once the surge of people needing it subsides. You only need so many ZG enchants (I need what, 8 to be able to use them on every possible upgrade I could see from now until the end of Naxx?), whereas raid consumables' demand will always increase since the potions are temporary.
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