Patchnote 2015/06/01

Nostalrius official announcements

Re: Patchnote 2015/06/01

by nervous » Fri Jun 05, 2015 9:25 am

Blaze wrote:https://www.youtube.com/watch?v=Br1hXGXJ7Tg

Here you go Nervous. Sure you can dispute the upload date, but that's clearly an original if not the claimed original kill.

8 debuff limit, consumables seem to be not stacking properly, the players are pure dogshit, and Ragnaros is not taunted once.

I don't get why you think he should be tauntable. He has a knockback and punts tanks, the whole concept of the encounter is another tank running in to take agro after the punt and your melee waiting accordingly, it was always that way.


Nah, I definitely believe that's a legit video from looking at the garbage UI. Didn't realize Ragnaros' fight was so radically different. There's no timed melee knockbacks either essentially making this a Vaelastrasz type fight. It does appear that he never was taunted in that video, but that type of Ragnaros is completely different from the type most players are familiar with.
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Re: Patchnote 2015/06/01

by Zolona » Fri Jun 05, 2015 10:19 am

so, has this patch been applied yet or not?

Fixed skinning ninja

happened to me yesterday

Implement anti-rollback mechanisms. When the server crashes, it now saves all the players online.

happened multiple times yesterday and before

Reduce delay on spells for the majority of the players.

well, it says majority so I'll try not to complain

Fixed a bug where a battleground could have more than the maximum allowed number of players on one side

not fixed
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Re: Patchnote 2015/06/01

by Gazpy » Fri Jun 05, 2015 10:34 am

nervous wrote:
Gazpy wrote:RiP testing DM then the East wing is devoid of herbs in the 'Garden' area, then the tree boss I don't even know what to say, and the hunter boss with bear? Quality testers! of highest quality!


You seem to be confusing the testers role with the developers role.

¯\_(ツ)_/¯

Well didn't you testers say OK to the current version of DM? " ¯\_(ツ)_/¯ "
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Re: Patchnote 2015/06/01

by nervous » Fri Jun 05, 2015 3:50 pm

Gazpy wrote:
Well didn't you testers say OK to the current version of DM? " ¯\_(ツ)_/¯ "


We weren't shown the final product before it was released, no.
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Re: Patchnote 2015/06/01

by Blaze » Fri Jun 05, 2015 5:48 pm

I don't blame the testers or the developers for the current state of how devoid of actual fixes these patch notes are.

About 3-4 weeks into the server some idiot in management here pissed off about 4 developers whom all quit shortly after, I think in reality the problem is that this server currently retains maybe 2 total developers.
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Re: Patchnote 2015/06/01

by Arise » Fri Jun 05, 2015 6:42 pm

Blaze wrote:I don't blame the testers or the developers for the current state of how devoid of actual fixes these patch notes are.

About 3-4 weeks into the server some idiot in management here pissed off about 4 developers whom all quit shortly after, I think in reality the problem is that this server currently retains maybe 2 total developers.

Source?
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Re: Patchnote 2015/06/01

by Wagnard » Fri Jun 05, 2015 6:49 pm

nervous wrote:
Blaze wrote:https://www.youtube.com/watch?v=Br1hXGXJ7Tg

Here you go Nervous. Sure you can dispute the upload date, but that's clearly an original if not the claimed original kill.

8 debuff limit, consumables seem to be not stacking properly, the players are pure dogshit, and Ragnaros is not taunted once.

I don't get why you think he should be tauntable. He has a knockback and punts tanks, the whole concept of the encounter is another tank running in to take agro after the punt and your melee waiting accordingly, it was always that way.


Nah, I definitely believe that's a legit video from looking at the garbage UI. Didn't realize Ragnaros' fight was so radically different. There's no timed melee knockbacks either essentially making this a Vaelastrasz type fight. It does appear that he never was taunted in that video, but that type of Ragnaros is completely different from the type most players are familiar with.


Nain wrote:https://www.youtube.com/watch?v=5Jlgz48twTI
http://www.warcraftmovies.com/movieview.php?id=1507



Only difference is that the melee knockback is highly resistable, which it still should be. The videos quoted are from the same patch as the world first video, and is likely world second, third, fourth or something close.

Blaze wrote:I don't blame the testers or the developers for the current state of how devoid of actual fixes these patch notes are.

About 3-4 weeks into the server some idiot in management here pissed off about 4 developers whom all quit shortly after, I think in reality the problem is that this server currently retains maybe 2 total developers.


There are a few more, but what you're saying probably isn't wrong.
Last edited by Wagnard on Fri Jun 05, 2015 6:51 pm, edited 1 time in total.
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Re: Patchnote 2015/06/01

by Garfunkel » Fri Jun 05, 2015 6:51 pm

Arise wrote:
Blaze wrote:I don't blame the testers or the developers for the current state of how devoid of actual fixes these patch notes are.

About 3-4 weeks into the server some idiot in management here pissed off about 4 developers whom all quit shortly after, I think in reality the problem is that this server currently retains maybe 2 total developers.

Source?

Probably some anonymous Reddit poster claiming to be Nost insider. Redditors are worse gossipers than teenage girls.
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Re: Patchnote 2015/06/01

by Blaze » Fri Jun 05, 2015 10:12 pm

The source was from a developer that played with us earlier on, no longer with the project on his own accord.
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Re: Patchnote 2015/06/01

by Stalk » Sun Jun 07, 2015 10:03 pm

Where did you get the idea that Ragnaros should be immune to taunts?

Source: https://www.youtube.com/watch?v=zrzTPbbEPu4
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