Dynamic Respawn Rate System - DRRS update PVP realm

Nostalrius official announcements

Re: Dynamic Respawn Rate System - DRRS update PVP realm

by varth » Mon Mar 28, 2016 8:50 pm

Yes it's active, Black lotus is on a 12-15minute spawn time instead of 1h. That doesn't change the fact that most of the lotus that is acquired gets banked and not sold, which is what is driving prices up so much.
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Re: Dynamic Respawn Rate System - DRRS update PVP realm

by VidocQ » Tue Mar 29, 2016 11:10 am

Respawn: Formula: Runed Arcanite Rod very long.... unreal for buy (some 2 hour)
im /played 27day 12 hours.... on Nostalrius VidocQQ
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Re: Dynamic Respawn Rate System - DRRS update PVP realm

by Imbaslap » Tue Mar 29, 2016 11:46 pm

might want to recheck the timers for kazzak/azuregos again. becoming more and more predictable. ;)
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Re: Dynamic Respawn Rate System - DRRS update PVP realm

by Keftenk » Tue Mar 29, 2016 11:51 pm

They were reverted weeks ago after the relocation of Orgimmar to Azshara due to Azu spawning 5x a day. However, in the last couple of weeks everything seems to be completely off. Emerald Dragons spawning beyond 8 days and so forth. I know that's not pertaining to the OP, but just saying. It wouldn't be the first time Nost gaffed on the world boss scripting.

Remember the 8day+ Azu that they broadcast on Twitter? Kek.
Last edited by Keftenk on Tue Mar 29, 2016 11:56 pm, edited 1 time in total.
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Re: Dynamic Respawn Rate System - DRRS update PVP realm

by Imbaslap » Tue Mar 29, 2016 11:56 pm

Keftenk wrote:They were reverted weeks ago after the relocation of Orgimmar to Azshara due to Azu spawning 5x a day. However, in the last couple of weeks everything seems to be completely off. Emerald Dragons spawning beyond 8 days and so forth. I know that's not pertaining to the OP, but just saying. It wouldn't be the first time Nost gaffed on the world boss scripting.

"DRRS will now also apply to Azuregos and Kazzak - ensuring even more epic fights!"

yeah it's apparent the spawn timers are not how they were. starting to edge on 7+ days for lots of things.
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Re: Dynamic Respawn Rate System - DRRS update PVP realm

by Keftenk » Tue Mar 29, 2016 11:57 pm

Were as in...before the dynamic system? Because I have more than enough data to prove that they were spawning on marked intervals until 2ish weeks ago. Well, at least Azuregos. If you're referring to the multiple spawns per day then yea. Like I said they were reverted weeks ago.
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Re: Dynamic Respawn Rate System - DRRS update PVP realm

by Imbaslap » Wed Mar 30, 2016 12:05 am

azzy seemed fine.. but kazzak hasn't.
also they never mentioned green dragons being on the DRRS bandwagon. not sure how that would make a difference, but it is becoming more and more predictable if you know what I mean keftenk. :P
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Re: Dynamic Respawn Rate System - DRRS update PVP realm

by Keftenk » Wed Mar 30, 2016 12:09 am

Yes, I know ED's weren't mentioned. Hence why I said it didn't pertain to the OP. Was just trying to make reference to when the Azu script "broke" to how the scripts seem to be malfunctioning yet again. Overall.

Funny thing is. I've made a bugtracker report about these things a week or two ago...oh well.
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Re: Dynamic Respawn Rate System - DRRS update PVP realm

by Imbaslap » Wed Mar 30, 2016 12:44 am

Keftenk wrote:Yes, I know ED's weren't mentioned. Hence why I said it didn't pertain to the OP. Was just trying to make reference to when the Azu script "broke" to how the scripts seem to be malfunctioning yet again. Overall.

Funny thing is. I've made a bugtracker report about these things a week or two ago...oh well.

we all know Pottu is in charge of world boss spawns.
everytime they spawn.. pottu is around...... :twisted:
he is the all watching eye of Nostalrius.
he is looking for multiboxxers and name violation.

#tinfoilhat
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