Clustering development insight

Nostalrius official announcements

Re: Clustering development insight

by Niko » Wed Apr 06, 2016 12:41 pm

Doofoos wrote:
Niko wrote:doofos from peenix??? confirm pls

I've played as ud mage Doofoos on ED

k rip not right guy
Last edited by Pottu on Fri Oct 30, 2015 5:31 pm, edited 3 times in total.
Reason: Put some trousers on
User avatar
Niko
Legionnaire
Legionnaire
 

Re: Clustering development insight

by zmandude24 » Wed Apr 06, 2016 5:18 pm

Daemon wrote:Now that this first step is done, next one will be to deploy this system for donjons at first, then raids, battlegrounds and finally continent as a whole, resulting into a no lag server no matter the number of players logged in.

I don't mean to be a grammar Nazi, but you have a typo there.
zmandude24
Sergeant Major
Sergeant Major
 

Re: Clustering development insight

by Amimanera » Wed Apr 06, 2016 6:01 pm

zmandude24 wrote:
Daemon wrote:Now that this first step is done, next one will be to deploy this system for donjons at first, then raids, battlegrounds and finally continent as a whole, resulting into a no lag server no matter the number of players logged in.

I don't mean to be a grammar Nazi, but you have a typo there.


Yes, it's actually spelled "LE donjon sacrebleu!"
Amimanera
Tester
 

Re: Clustering development insight

by Proctologist » Thu Apr 07, 2016 1:46 am


Realmplayers.com/CharacterViewer.aspx?realm=NRB&player=Procto
Realmplayers.com/CharacterViewer.aspx?realm=NRB&player=Missbunbun


Let's get one thing straight... I'm not.

Image
Hunter + Priest PvE/PvP PoV.
User avatar
Proctologist
Stone Guard
Stone Guard
 

.

by wowmad » Sat Apr 09, 2016 1:17 pm

.
Last edited by wowmad on Sun Apr 17, 2016 5:41 pm, edited 4 times in total.
WowMad
Against any intolerance in the form of confrontation over the beautiful people
User avatar
wowmad
Senior Sergeant
Senior Sergeant
 

Re: Clustering development insight

by Drasheran » Wed Apr 13, 2016 11:59 am

We are going to need clustering when Nostalrius comes back online.

Just imagine the influx of new players after all the hype this debacle has generated, talk about population BOOM
Drasheran
Grunt
Grunt
 

Re: Clustering development insight

by Gokan » Sat Apr 30, 2016 2:41 pm

Drasheran wrote:We are going to need clustering when Nostalrius comes back online.

Just imagine the influx of new players after all the hype this debacle has generated, talk about population BOOM

Obviously but if Nostalrius is going back online I think they'll be forced to wipe all datas for a new and legal beginning with Blizzard agreement assuming everything goes well.
Gokan
Private
Private
 

Re: Clustering development insight

by Wryshu » Sat Apr 30, 2016 5:01 pm

Ok, so 250,000, a minority of the over 800,000 player base wants to play on an official Blizzard vanilla server. The REST of the players want to keep playing on emulated servers.

Please, release the source. At the very least, you owe this to the MaNGOS community who's code you started with in the first place. If you go make a deal with Blizzard and pilot an official vanilla server, good for you! Obviously, you will have at least 250,000 subscibers happy to join you. However, the other 2/3 of the community just want to keep playing on quality emulated servers. So, why not make EVERYONE happy, instead of just trying to make Blizzard and 1/3 of the community happy? You can release the code and make your deal with Blizzard too. Do both.
User avatar
Wryshu
Grunt
Grunt
 

Re: Clustering development insight

by Dreez » Sun May 01, 2016 2:23 pm

Wryshu wrote:Ok, so 250,000, a minority of the over 800,000 player base wants to play on an official Blizzard vanilla server. The REST of the players want to keep playing on emulated servers.

Please, release the source. At the very least, you owe this to the MaNGOS community who's code you started with in the first place. If you go make a deal with Blizzard and pilot an official vanilla server, good for you! Obviously, you will have at least 250,000 subscibers happy to join you. However, the other 2/3 of the community just want to keep playing on quality emulated servers. So, why not make EVERYONE happy, instead of just trying to make Blizzard and 1/3 of the community happy? You can release the code and make your deal with Blizzard too. Do both.

#logic
you are intelligent, you should tell us more
Dreez - PvP server
<Endzeit>
User avatar
Dreez
Knight-Lieutenant
Knight-Lieutenant
 

Re: Clustering development insight

by Malga » Fri Jun 10, 2016 10:26 am

What they should / should not do is up to them...
I am particularly proud of ALL their decisions until now.
As a Nost Team fan, I would suggest to let them decide, no matter what I think.
Malga Warlock 60 (active) on Light's Hope
Yeani Mage 60 (pseudo-retired)
Malga Warrior 60 (pseudo-retired)
User avatar
Malga
Sergeant
Sergeant
 

PreviousNext

Return to Announcements