Noxm wrote:Triguanor wrote:We need to create a second server!
Viper wrote:The gamers keep coming in from all over the world to play, which makes it very difficult to complete quests and kill creatures. Respawn rates are the ones used on retail: perfect for the 2.500 players allowed back then, but a nightmare when we're more than 5.000 players. The case we face every day. Players have been asking for another realm, but this will imply more Game Masters, more ressources, and the possibility that the new realm will not work as the current one. Even though developping cross-server battlegrounds was one of our dreams, we chose to keep the current one. Consequently, to deal with this issue, a respawns algorithm will be developped soon to have a dynamic respawn rate comparable of the one from retail but dealing with more than 2x/3x population.
Even so, if the numbers keep increasing, eventually the devs will either have to impose a pop limit with queue, and/or create another server. Barrens at peak hours, for one, is absolutely mental right now. I've never seen an inn keeper buried in people.
I can see that another server is perhaps not quite desirable right now, but with donations and volounteers, why should it not be possible?