JCarrill0 wrote:He first photo didn't load nor the last one
Perhaps I didn't read it correctly but I didn't see the 10k you said
Also again perhaps I didn't read it correctly but it didn't show me you one shotting the t3 paladin
The Judgement set is the best pvp gear and is stronger then Tier 2.5 assuming the bonus judgement isn't doing 70, but 650 damage with trinkets/buffs though if the T2.5 is buffed with high spell damage and 30+ melee crit the T2.5 may be stronger. Using the following strategy to be immune to crowd controls with restorative potions or Crystal of Zin malor Res sickness/ use 10 min cd trap and goblin rocket boots in bubble to get the HoJ on the mage, magic dust on a mage, force him to use the first iceblock at point blank range and use a net on their second 10 minute iceblock/ or grenade, magic dust and force a paladins bubble, stun after bubble to beat a ret/holy paladin who at a disadvantage using a 1hand sword to give you spam sit crits
All of this can be done in 1 attack after HOJ so they dont dodge. Band of accuria can be used for hit cap incase
A low 18-20% melee crit is only needed to crit once in a reckbomb, Tier 2.5 will reach MUCH higher and guarantee a crit chance in reckbomb
(If fiery blaze if fixed, lifestealing or fiery weapons high proc chance will be used and reach 150-200 damage easily 50x3 etc)
(Spell damage items are scaling on my server 50% less then in Theloras's picture so this damage could be increased by 800-1000)
400 spell damage from gear without 30 spell damage on 2 hand or neltharians tear and both ZHC+TOEP
Full tier 2.5, blazefury medallion, cloak of the devoured, burrowers bracers, might of menethil, libram of fervor, fiery plate gauntlets, eyestalk waist cord, band of the inevitable, ring of the fallen god, talisman of euphemeral power, zandalarian hero charm
The following spec is used in 1 shotting horde tanks or hordes with maximum amount of damage. 5/5 vengeance with 1/5 reckoning
Buffs used, flask of supreme, wizard oil, Elixir of arcane, Elixir of Greater Firepower or any other spell damage elixir, retail double macro trinket, THATS ALL (no PVP, Darkmoon, attack power buffs or crit potions)
Reckbomb psycho terrorist hitting a 1500 armor opponent with enough damage to level a building. Watch the movie 1994 speed and youll see what I mean.
(hit damage ranges to 570 but will be lowered to average levels)
NOTE: THE FOLLOWING IS DONE WITH ONLY ONE CRIT AT 25% crit chance. A second melee crit would increase the damage by an extra 600
700 seal of righteousness x 5 = 3500 Holy damage
Might of menethil melee hits x 4 + 1 crit = (500 x 4) + 1100 = 3100 physical damage
Fiery plated gauntlets or storm gauntlets (mages cant absorb nature damage) 140 x 5 = 700 fire or nature damage or 300 x 5 = 1500 assuming the scaling in theloras picture
Blazefury Medallion necklace 140 x 5 = 700 fire damage or 1500 assuming the scaling in theloras picture
Fiery blaze proccing once in 5 hits from a 15% proc chance = 320 fire damage
Instant Judgement addon at the same time reckbomb is used = 750 holy damage
7350 total melee and holy damage x 0.15 vengeance = 8456+320+700+700
Total damage done so far without a 0 second cast 800dmg goblin sapper charge - 10,175
Nightfall can push those boundaries by 150 holy damage more then might of menethil, assuming nightfall is on a fixed server and procs 20% of the time enough to ALWAYS work in reckbomb...
Nightfall pushes those boundaries to = 10,325 damage (or 12,000 damage assuming the scaling in theloras's picture is possible)
10,325 damage PLUS THE FOLLOWING
berserker stance and doing 10% more damage
30% more damage with the pvp buff
10% more damage with the DM buff
Power infusion
Standing near warsong ashensvale and felwood to gain the songflower 5% crit buff to reach 30% crit chance in order to raise the damage from 10,325 to = 11k-11.6k
30% crit chance Reckbomb or 3 crits and 2 hits Plus all the following buffs = 19,700 damage RECKBOMB
or 20,800 damage with goblin sapper charge
Paladins are the only class able to get two haste trinkets with a double trinket macro of Kiss of the spider and Scroll of Binding light. If you have never been hit by a 1200 dps paladin in a duel then you cant boast on how you beat one. Try fighting a paladin with a 51% + a 3% flurry = 54% speed increase with Kalimdors Revenge 3.2 speed 2H. Crit chance is 32% using 2% crit stone and songflower serenade and elixir of the mongoose etc, juju power, spell damage potions etc
IIR 32% crit chance is enough to keep vengeance on permanently
1000 melee crit damage + 370 seal damage + 90 necklace + 90 gloves + 50 lifestealing/fiery in T2.5 + 550 judgement or 70 dps judgement + cloak of fire 110dmg every 5 seconds + while your melee 2H hits the mage/warlock every 1.47 seconds + 15% vengeance bonus damage
IIR 32% crit chance is enough to keep vengeance on permanently
= 1350 dps in a duel
Not including the 1100 holy shock crit........ if you are holy spec
Not including the Total 5 swings.... if your reck spec given each swing after your 1 shot attack hits 1.47 seconds
Not including the 15 second fire damage elixir that scales with spell damage adding 30 dps or more
Not including the Weapons 9-12% proc chance which can proc a 340 damage bolt
Lets assume 39 of these bombadins are against a raid boss with 1 million hp like onyxia or ragnaros and they bubbled reckbomb with 1 priest for a power infusion buff.
With that increase a raid of reckoning bomb paladins are capable of killing any boss with 1 million hp. Assuming the paladins all have the enchants beastslayer or elementalslayer, now their holy damage is increased by double or by a x2 kaioken. Now they can most likely kill a 1.5 million hp elemental or beast type boss like maexxna or ragnaros. And while in bubble granted their haste has been increased by Kiss of the spider stacked with Scroll of Binding Light they can most likely do an extra 500,000 damage in the time of a bubble for a total of 1.5-2 million damage.
Now they have been judged...
Hang em high music hang scene plays
https://www.youtube.com/watch?v=83qxmqA ... be&t=9m02s