PriestInOurTime wrote:Can anyone give a single counter-example to this statement?
And no, posts after 2.0 or regarding the TBC beta doesn't count. Neither does forum posts saying, "I think it does", for reasons that should be beyond obvious.
(in
1.6.1 Oil of Immolation and in
1.9 The Force Reactive Disk and Cloak of Fire, the only items to scale with spell power, were fixed, I'll accept pre-1.6.1/1.9 statements/videos on any other item. The goal here is to see if there actually is any merit to certain players claims.)
For good measure, here is a quote from a Blizzard CM explaining the intent that items don't scale with spell power, only normal player spells.
http://blue.cardplace.com/cache/wow-general/5161483.htmTseric wrote:Wands are treated as an item, not a spell. +spell gear will affect any spells cast using mana, that originate from the caster, themselves. Wands can do extra damage if there is a resistance debuff on the creature (such as a fire resist debuff and a fire damage wand), but do not count as spells for the purposes you are describing.
You really need to stop posting PriestInOurTime - you are making yourself look completely retarded with every word you type...
viewtopic.php?f=24&t=22998&start=100#p179690Tseric said:
Wands are treated as an item, not a spell. +spell gear will affect any spells cast using mana, that originate from the caster, themselves. Wands can do extra damage if there is a resistance debuff on the creature (such as a fire resist debuff and a fire damage wand), but do not count as spells for the purposes you are describing.
http://forums.elitistjerks.com/forums/t ... -crit-hit/
PriestInOurTime, please reread carefully what Tseric said and then feel free to look up the countless number of items/weapon procs that scaled with spell damage in Vanilla - such as the following off the top of my head:
Shard of the Fallen Star
Binds when picked up
Trinket
Requires Level 60
Use: Calls down a meteor, burning all enemies within the area for 400 to 443 total Fire damage. (cooldown 3 min)
http://db.vanillagaming.org/?item=21891#wh-comments Kalimdor's Revenge
Binds when picked up
Two-hand Sword
209 - 315 Damage Speed 3.20
(81.9 damage per second)
+24 Strength
+18 Stamina
Durability 120 / 120
Requires Level 60
Chance on hit: Instantly lightning shocks the target for 239 to 278 Nature damage.
http://db.vanillagaming.org/?item=21679#wh-comments Ancient Hakkari Manslayer
Binds when picked up
One-hand Axe
69 - 130 Damage Speed 2.00
(49.8 damage per second)
Durability 105 / 105
Requires Level 60
Chance on hit: Steals 48 to 55 life from target enemy.
http://db.vanillagaming.org/?item=19852#wh-comments Demon Forged Breastplate
Binds when equipped
Chest Plate
597 Armor
+12 Stamina
Durability 135 / 135
Requires Level 52
Equip: When struck has a 3% chance of stealing 0 life from the attacker over 4 sec.
http://db.vanillagaming.org/?item=12628#wh-comments Skullflame Shield
Binds when equipped
Off Hand Shield
2256 Armor
40 Block
+10 Fire Resistance
+10 Shadow Resistance
Durability 120 / 120
Requires Level 54
Equip: When struck in combat has a 3% chance of stealing 35 life from target enemy.
Equip: When struck in combat has a 1% chance of dealing 75 to 126 Fire damage to all targets around you.
http://db.vanillagaming.org/?item=1168#wh-comments Neretzek, The Blood Drinker
Binds when picked up
Two-hand Axe
202 - 303 Damage Speed 3.70
(68.2 damage per second)
+21 Strength
+16 Stamina
Durability 120 / 120
Requires Level 60
Chance on hit: Steals 141 to 164 life from target enemy.
http://db.vanillagaming.org/?item=21856#wh-comments Arcane Bomb
Requires Engineering (300)
Use: Drains 675 to 1126 mana from those in the blast radius and does 50% of the mana drained in damage to the target. Also Silences targets in the blast for 5 sec. (cooldown 1 min)
http://db.vanillagaming.org/?item=16040#wh-comments Stratholme Holy Water
Binds when picked up
Use: Inflicts between 438 and 562 damage to Undead in a 10 yard radius. (cooldown 1 min)
"Just 1 calorie."
http://db.vanillagaming.org/?item=13180 "Used to scale with spell damage, making them extremely useful even in later content, but was finally nerfed in 2.4 to no longer do so."
http://wowwiki.wikia.com/wiki/Stratholme_Holy_Water