[FIX] Blizzlike? (blink bug report)

Re: Blizzlike?

by Thrashing » Sun Dec 28, 2014 1:50 am

Randomuser420 wrote:Custom content, custom server. Saying anything else is flat out lying.


Calling this server a "custom server" because of this change is equally wrong as Nostalrius advertising themselves as a "blizzlike" server while apperantly altering content to not be precisely in the state it was in patch 1.12 on retail.

However, you fail to realise that both terms are completely up to the interpretation of the individual. I personally do not see "blizzlike" as a term for a 100% recreation of one of Blizzard's server. I see it as a term being used for a private server that's similar to Blizzard's servers, but surely not exactly similar.
In a similar way, the term "custom" has a very negative stigma on it on a private server, and I believe dismissing Nostalrius as such over this change is foolish. Furthermore it could tarnish their advertisement efforts due to people taking your words to heart.

I personally feel that post isn't well grounded because there is no clear definition of the term "blizzlike". I have met people that consider a server blizzlike if it's completely the same as retail servers were, yet I have also met people that consider a server blizzlike if it so much as resembles the way World of Warcraft used to function.
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Re: Blizzlike?

by Randomuser420 » Sun Dec 28, 2014 2:01 am

Thrashing wrote:Calling this server a "custom server" because of this change is equally wrong as Nostalrius advertising themselves as a "blizzlike" server while apperantly altering content to not be precisely in the state it was in patch 1.12 on retail.

However, you fail to realise that both terms are completely up to the interpretation of the individual. I personally do not see "blizzlike" as a term for a 100% recreation of one of Blizzard's server. I see it as a term being used for a private server that's similar to Blizzard's servers, but surely not exactly similar.
In a similar way, the term "custom" has a very negative stigma on it on a private server, and I believe dismissing Nostalrius as such over this change is foolish. Furthermore it could tarnish their advertisement efforts due to people taking your words to heart.

I personally feel that post isn't well grounded because there is no clear definition of the term "blizzlike". I have met people that consider a server blizzlike if it's completely the same as retail servers were, yet I have also met people that consider a server blizzlike if it so much as resembles the way World of Warcraft used to function.


Let's be clear: Arguing the semantics of vague definitions will bring us nowhere in a discussion.

However, let me just say this: When you advertise your server as being of the 1.12.1 patch, you inadvertently say that the game content will be that of patch 1.12.1.

The topic here is not the severity (although personally I do believe that making up stuff is up there, if we talking about how severe it is), but rather the inconsistency and false advertisement.

Many here might disregard it rather quickly because they're so caught up in the hype here, but I'd say that is a disadvantage. I think it's serious because it is most likely only one case out of many, and what they don't tell you, you'll probably never know - at least the people defending Nostalrius won't, because they appear to accept whatever is done, as long as it cooperates with their own personal perception of what 1.12.1 is. This is of course nonsense, because 1.12.1 is only one certain thing - it's not a plethora of custom changes and preferable additions to the existing game client.
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Re: Blizzlike?

by Thrashing » Sun Dec 28, 2014 2:13 am

I don't tend to agree with you. By having a simple 1 minute look on the website, it's already fairly apperant that it's not just a patch 1.12.1 server.
If this were the case then we wouldn't see the staff trying their best to find data to script bosses to be pre-nerf when possible. As a lot of changes have been made to raid and dungeon encounters that weren't perfectly documented in changelogs during vanilla WoW.
Furthermore, if this were truly a 1.12.1 release, then we would also see all raids being released from the start.
Also, since I conveniently read a topic about this just a few minutes ago, the staff has also stated that they will implement the "Talisman of Binding Shard", the legendary neck which was not available anymore in patch 1.12.1.

I think this isn't necessarily an issue with the Nostalrius team, but more of a fault that most, if not all, private servers that I have seen have had. Advertising a server as a 1.12.1 server hints that talent trees and such will be as they were when Blizzard ran patch 1.12.1 on live servers. But personally I feel that the similarities to patch 1.12.1 specifically end there.
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Re: Blizzlike?

by Randomuser420 » Sun Dec 28, 2014 2:19 am

Thrashing wrote:I don't tend to agree with you. By having a simple 1 minute look on the website, it's already fairly apperant that it's not just a patch 1.12.1 server.
If this were the case then we wouldn't see the staff trying their best to find data to script bosses to be pre-nerf when possible. As a lot of changes have been made to raid and dungeon encounters that weren't perfectly documented in changelogs during vanilla WoW.
Furthermore, if this were truly a 1.12.1 release, then we would also see all raids being released from the start.
Also, since I conveniently read a topic about this just a few minutes ago, the staff has also stated that they will implement the "Talisman of Binding Shard", the legendary neck which was not available anymore in patch 1.12.1.

I think this isn't necessarily an issue with the Nostalrius team, but more of a fault that most, if not all, private servers that I have seen have had. Advertising a server as a 1.12.1 server hints that talent trees and such will be as they were when Blizzard ran patch 1.12.1 on live servers. But personally I feel that the similarities to patch 1.12.1 specifically end there.


You're probably taking it too literal. The "1.12.1" term is used, because that is what the mangos core is based off of and certain restrictions regarding reverting values etc. to previous patches therefore apply. This creates some limitations as to how close you can get to a perfect classic server.

The topic here is completely seperate, because we're not discussing the timeline of content release, pre-nerfs etc - we're discussing implementation of custom content, which is way more defined in regards to what you can and can't do when recreating this patch.
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Re: Blizzlike?

by Thrashing » Sun Dec 28, 2014 2:35 am

I know full well what you mean, but I do not agree with the sentiment of not calling this a 1.12.1 server and the way that you present this issue.

First of all, advertising as something similar to "Blizzlike private server based on World of Warcraft patch 1.12.1, featuring custom content" might currently be correct, but it would also be very harmful towards server promotion. I also feel that you shift from one extreme to the other far too quickly, we all know how much of a stigma the word "custom" carries when speaking of private servers.

Secondly, you could use the proof you offered and simply file a bug report and show the staff that what they implemented is in fact not blizzlike.

Posting it in the General discussions forums and calling out the team working on the server in your post will quite obviously give you negative backlash from the community.
Before you make any assumptions regarding the server or the team working on it, it might be more worth your while to simply file this as a bug report. I don't mean to go out of my way to defend the project or its staff, but to me it seems fairly likely that the developers don't have a perfect recollection of the functioning of all spells during 1.12.1. Especially a niche like blinking underwater.
And even if they do and chose to not alter it to its original state, you'd find your truth there.
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Re: Blizzlike?

by Randomuser420 » Sun Dec 28, 2014 2:46 am

Thrashing wrote:I know full well what you mean, but I do not agree with the sentiment of not calling this a 1.12.1 server and the way that you present this issue.

First of all, advertising as something similar to "Blizzlike private server based on World of Warcraft patch 1.12.1, featuring custom content" might currently be correct, but it would also be very harmful towards server promotion. I also feel that you shift from one extreme to the other far too quickly, we all know how much of a stigma the word "custom" carries when speaking of private servers.

Secondly, you could use the proof you offered and simply file a bug report and show the staff that what they implemented is in fact not blizzlike.

Posting it in the General discussions forums and calling out the team working on the server in your post will quite obviously give you negative backlash from the community.
Before you make any assumptions regarding the server or the team working on it, it might be more worth your while to simply file this as a bug report. I don't mean to go out of my way to defend the project or its staff, but to me it seems fairly likely that the developers don't have a perfect recollection of the functioning of all spells during 1.12.1. Especially a niche like blinking underwater.
And even if they do and chose to not alter it to its original state, you'd find your truth there.


You may not like the way I say things, but whichever way I choose to say things is a direct result of the inadvertent offence i have taken from being subjected to their advertising only to find out it's partially disingenuous.

I think it's important to make a thread on the forums, because people attached to the project has as much a right to know of their practices as they do.
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Re: Blizzlike?

by Swarles » Sun Dec 28, 2014 8:56 am

ITT:
Trolling about a minor blink fix.
Randomuser420 cares.
Everyone else DGAF.
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Re: Blizzlike?

by Kratuzov » Sun Dec 28, 2014 8:59 am

Guys why are you raging in here? It doesnt matter what me or you or everyone in here think if you are talking about it like THIS... I honestly think they will not even read it whole cause they know that 90% of this post is nonsense offtopic. There is no reason to even create this kind of topic.
1. There are things that they know HOW they want and will not even discuss with us.
2. There are things they know HOW they want BUT they dont know exactly how will be so will discuss later.
3. Things they dont know and will ask us by smart and simple way for example in POLL they will create.
4. Or we can HELP them and create simple and smart topic with POLL where will be no raging no bullshit in there but realy simple POLL with our opinions, pure opinions nothing else. This is the most and best we can do for them, help them the only way we can.
(If someone will be so initiative, pls, be it only one guy not 10 at one moment, and create for only needed topics so far we have 3 topics)
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Re: Blizzlike?

by bellerophon » Sun Dec 28, 2014 9:28 am

This is a valid concern. I thought one of the goals of Nostalrius was to have the game mechanics as close to Blizzlike as possible, no?

This is actually quite funny for me because playing on another private server and seeing how blink works there (no 3D blinking), I thought it was bugged and was happy to see that Nolstarius fixed it... except that it turns out there was no "fixing" to do! (and I did play a mage for some time in Vanilla retail, though I don't remember exactly how blink worked)

In this specific case, I can see how the "fixed" version might be better; I think I slightly prefer it as well, and it certainly feels more natural. Blinking on a bridge and falling to the bottom, or blinking while swimming and ending up at the bottom just seems wrong. Nevertheless, if that was what Blizzard intended, we should be wary of "fixing" things we don't like.
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Re: Blizzlike?

by Kratuzov » Sun Dec 28, 2014 9:44 am

YOUR post was valid and good, but what about others? YOU pointed out your opinion the right way. Others may or may not accept your opinion but you stated it the way even Devs would read it, but 90% of this topic is plain bullshit. :-)
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