[Hunter Pet] 2 bugs

1) Over-attached pet
If the pet is on defensive:
You are fighting someone, and you kill them, but you are still dotted when they ress at GY. The pet will start running to their new position, no matter how far that is - this is definitly a bug. I do not know if this is the same for lock pets, but it is for hunter pets.
2) Sherlock-Pet
If you can target an enemy, you can set your pet on them, doesn't matter if they are LoS or not - this is also a bug. This completely eliminates hiding as FC in WSG for instance - I was able to just /tar XXX and petattack, and just follow my pet until it got to where he was, no matter the distance.
If the pet is on defensive:
You are fighting someone, and you kill them, but you are still dotted when they ress at GY. The pet will start running to their new position, no matter how far that is - this is definitly a bug. I do not know if this is the same for lock pets, but it is for hunter pets.
2) Sherlock-Pet
If you can target an enemy, you can set your pet on them, doesn't matter if they are LoS or not - this is also a bug. This completely eliminates hiding as FC in WSG for instance - I was able to just /tar XXX and petattack, and just follow my pet until it got to where he was, no matter the distance.