macro help

macro help

by ColAngus » Sun Mar 22, 2015 3:17 am

I'm looking for a way to add a control modifier. I'm use to writing it as such:

/cast [modifier:ctrl] Kick(Rank 1); Sinister Strike(Rank 4)

but it isn't working. Mashing the button by itself will sinister strike, holding either control button and mashing it will kick instead. Help, please.

Col
"I was up late last night farming ogers. Testing a new macro setup. while watching netflix :P... this moring the account was closed :S" - kaaos

"While watching Neflix, the character should not have been playing itself. :)" - Kraft
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Re: macro help

by whissper » Sun Mar 22, 2015 11:43 am

Code: Select all
/script local a,b=IsControlKeyDown,CastSpellByName;if(a())then b('Kick');else b('Sinister Strike');end
whissper
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Re: macro help

by ColAngus » Sun Mar 22, 2015 12:49 pm

Perfect! Thank you!
"I was up late last night farming ogers. Testing a new macro setup. while watching netflix :P... this moring the account was closed :S" - kaaos

"While watching Neflix, the character should not have been playing itself. :)" - Kraft
User avatar
ColAngus
Sergeant
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