Mind Vision bug workaround?

Mind Vision bug workaround?

by mitlandyr » Mon Oct 19, 2015 6:38 am

Has anyone tried using a macro with

script SpellStopCasting()
/cast Mind Vision

as a workaround for the current bug where you cannot cast the ability onto a different target while already channeling it?

To clarify, the ability is currently bugged in such a way that it does not allow you to jump from one target to another, which means you are stuck with targets within your own draw range only. This kind of sucks.

I'm too low level to try it out myself. Thanks in advance for any feedback.
mitlandyr
Tester
 

Re: Mind Vision bug workaround?

by Ana » Mon Oct 19, 2015 12:00 pm

How I do it is cast vision on one target, select the next one, tap S or W and then cast vision on the new one. It generally sticks even if the 2nd target is out of your own range, thanks to server lag :P

Oh, and casting while channeling something is generally a bug fest. You DONT want to try casting something while you're MCing a target. Trust me.
Ana
Stone Guard
Stone Guard
 

Re: Mind Vision bug workaround?

by Gdek » Mon Oct 19, 2015 4:07 pm

What about
/cast !Mind Vision
Used to use a similar macro to this to travel using Eagle Eye and Far Sight.
Gdek
Tester
 

Re: Mind Vision bug workaround?

by mitlandyr » Tue Oct 20, 2015 11:26 pm

Gdek wrote:What about
/cast !Mind Vision
Used to use a similar macro to this to travel using Eagle Eye and Far Sight.

What exactly does that exclamation mark do in a macro? Is it supposed to mean "negative" from Mind Vision?
mitlandyr
Tester
 


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