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Re: Theorycrafting: Druids' Talents

PostPosted: Thu Feb 11, 2016 9:47 am
by Chevejo
Hey what u think about this Spec for Feral OT:

http://realmplayers.com/Talents.aspx#0zLV0oZxxxsfbdtV

I am not 100% sure if the 5 rage/crit is needed for bosses like Hakkar. That might be the only disadvantage

Re: Theorycrafting: Druids' Talents

PostPosted: Thu Feb 11, 2016 11:29 am
by Daedalos
Chevejo wrote:Hey what u think about this Spec for Feral OT:

http://realmplayers.com/Talents.aspx#0zLV0oZxxxsfbdtV

I am not 100% sure if the 5 rage/crit is needed for bosses like Hakkar. That might be the only disadvantage


I'm thinking you want to main as a feral dps? As an offtank I find, that you have to tank several mobs quite often, and by not having the crit/rage talent, you would lack the extra rage. My best advice – try and run it. If you run out of rage, respec.

Re: Theorycrafting: Druids' Talents

PostPosted: Thu Feb 11, 2016 3:00 pm
by Chevejo
Na it´s just for farm, but I think it´s good for raiding, too. And y it should be an spec for being a viable kitty with providing the option to go bear on a few bosses.

Didn´t tryed it on raidbosses, but in 5 man I have no real downtimes on spamming swipe and maul
Maybe it comes to an issue when Frenzied Regeneration is up, but hey it´s called OT spec.

I ll give feedback after I tanked ZG with this spec. Hakkar ll be the most interesting part

Re: Theorycrafting: Druids' Talents

PostPosted: Fri Feb 12, 2016 2:14 pm
by Chevejo
Made an mistake regarding the talents above, but also the TE . Didn´t note we wanna do powershift and there´s two mandatory talents to do so. These are Furor ofc and Natural Shapeshifter. Each time we reach 0 energy, we want to shift out and back in for faster shred or finishing.

This Kitty-Spec is for dps and survivability. The Feline Swiftness Talent is only good for open sky dungeons like the first boss in AQ40 and AQ20. If AQ20 or the first boss in AQ40 are on farm I would recommend putting these 2 points into Feral Instinct. That depends on your raidsetup and the 2nd gear of your warriors.
http://db.vanillagaming.org/?talent#0zLVhoZx0gsfbdtV

For Feral Tank you would truly miss that 2 points in Primal Fury. As mentioned above a feral kitten spec without powershift is not what u wanna go for, except your warriors lack crit. Then the spec posted before would be ok. So mixing that and have an full cat and bear depends on your raids situation.

For me this resulted in a spec like the one below. 2 points are not spent because I think it depends on the druids´s crit chance. As higher it get´s the more you want to go for Blood Frenzy.
http://db.vanillagaming.org/?talent#0zLV0oZxxxscMdtV

Would be nice to have a raiding feral who could give feedback.

Re: Theorycrafting: Druids' Talents

PostPosted: Fri Feb 12, 2016 3:18 pm
by Lorilay
I don't use primal fury for tanking because when a raid boss is whacking you rage is plentiful. I'd rather have the points in blood frenzy and shred for better dps (although without natural shapeshifter you can't powershift as much).

Re: Theorycrafting: Druids' Talents

PostPosted: Fri Feb 12, 2016 5:34 pm
by Chevejo
The more I spent thinking about feral, the more I see it totally depends on your raid, which talents you want to choose. Thats awesome in some kind of way