Feral dps pre raid bis lists and theorycrafting

Re: Feral dps pre raid bis lists and theorycrafting

by Keftenk » Wed Mar 25, 2015 9:07 pm

Oh, good to hear!
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Re: Feral dps pre raid bis lists and theorycrafting

by Sakuraba » Sun Mar 29, 2015 7:46 am

Primal Batskin items are not available for a good while, right?
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Re: Feral dps pre raid bis lists and theorycrafting

by Flaat » Wed Apr 01, 2015 2:13 pm

Sakuraba wrote:Primal Batskin items are not available for a good while, right?


Correct will update the list to reflect this, still lvling slowly so not really to urgent for me atm
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Re: Feral dps pre raid bis lists and theorycrafting

by Eisseltron » Fri Apr 24, 2015 9:04 pm

I've been wondering - (and hopefully the forum is alive enough that this can be answered) about a couple mechanics in vanilla cat form because my memory is fuzzy.

What is our hit cap?

Can we benefit from procs in any way? i.e. crusader, hand of justice, etc.

Does + Weapon damage affect us?

Does anyone know of some sort of combat sim that can be used? I'm trying to figure out what amount of AP becomes better than 1% crit.
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Re: Feral dps pre raid bis lists and theorycrafting

by Kudrit » Wed Apr 29, 2015 10:01 pm

Im also wondering, the trinket that gives a 2% chance for extra attack, does this work in cat form? (or bear form for that matter), and does it proc on abilities, like Claw. Thx for replies! =)
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Re: Feral dps pre raid bis lists and theorycrafting

by Lorilay » Wed May 06, 2015 6:15 pm

Kudrit wrote:Im also wondering, the trinket that gives a 2% chance for extra attack, does this work in cat form? (or bear form for that matter), and does it proc on abilities, like Claw. Thx for replies! =)

Yes, it procs on feral attacks.
Last edited by Lorilay on Thu Sep 24, 2015 4:37 am, edited 1 time in total.
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Re: Feral dps pre raid bis lists and theorycrafting

by Lorilay » Wed May 06, 2015 6:26 pm

Eisseltron wrote:I've been wondering - (and hopefully the forum is alive enough that this can be answered) about a couple mechanics in vanilla cat form because my memory is fuzzy.

What is our hit cap?

Can we benefit from procs in any way? i.e. crusader, hand of justice, etc.

Does + Weapon damage affect us?

Does anyone know of some sort of combat sim that can be used? I'm trying to figure out what amount of AP becomes better than 1% crit.

Melee hit cap is 9%, but dps simulators still put agi > hit (I'm not sure why).
Weapon procs do not work in feral forms.
+Weapon damage did not affect feral attacks on retail. However, it's bugged on all private servers I've played on (including here), which makes this the most desirable enchant for your weapon (+9 damage * 1.0 speed = 126AP) until it gets nerfed (or if it gets nerfed).
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Re: Feral dps pre raid bis lists and theorycrafting

by Arianea » Thu Sep 24, 2015 1:12 am

Why is Idol of Ferocity removed?
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Re: Feral dps pre raid bis lists and theorycrafting

by varjopuoli » Thu Sep 24, 2015 3:08 am

they are not in game yet, i think they were to put in game when ZG opens, or maybe earlier.
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