Jurary wrote:First off, I don't know where you pull your data from, but Slavedriver's Cane is a 3.40 with no stats here.
Okay, that blows then.
Second, you're really recommending him to use a 2h with strength yet spec for pure caster and nothing else?
Yes. Being a hybrid is about owning face and having options at your disposal, not about sucking at everything. And sometimes it's more about smart itemization than talent usage. Those 11 points in Enhance don't turn you into a murder machine. The only thing they contribute offensively is the 2H. If Slavedriver's Cane were at the stats I assumed, it's a good enough 2H that you simply don't need 11 points of enhance to beat people senseless with a 2H. If you want to be a legitimate caster as shaman, it's 30 point ele or bust since cast time reduction is that important. It increases your lightning DPS by 50%.
Otherwise I would recommend a 0/30/21 build so that you have that clutch cast and those heals, but that's basically playing Enhancement build.
Third, you dare make a build that has both Healing Focus, and Eye of the storm, yet no elemental warding or improved GW for PvP?
Yes, absolutely. Here's the PvP video I'm basically ripping off:
Part 1 Part 2. If you can't watch Part 2 because of a region thing, just download it through this
KeepVid link.
And lets look at Elemental Warding: 10% less nature/frost/fire damage. Sounds strong. Now which classes actually do a large amount of damage in frost/nature/fire? Really just mages and caster shamans. Theoretically fire warlocks too, but almost no lock goes fire spec, not even for PvP. Since you're a shaman, you won't be PvPing shamans, so this is 3 points that are only strong against non-arcane mages. Do you need this to beat them? Not really. What would you even trade to pick up Elemental Warding anyway? I'm curious on that one.
Also, did you know you can Nature's Swiftness Ghost Wolf?
You act like it's impossible to healing without NS/HF/EOTS, ever heard of jukes?
Ever heard of mortal strike, stunlocks, and plain damage interrupts? NS lets you squeeze a huge self-heal into spaces where it's otherwise impractical/impossible (between MS/stuns/etc) and grab that extra heal right when you really need it. It also lets you instant cast when you need that extra burst of damage. It's not a question of what's possible. Bad players settle for what's "possible." Good players go for what's "best."
The guy asked for a hybrid build linking his ele/enh/resto build. Obviously he wanted something that has the best of all trees in one. The tree I linked him is just that for him. Wield a 2h axe or mace, have heavy critting shocks and some healing power. You seem to think no build is viable without NS, that's just plain wrong.
I just happen to think NS is too good to pass up on in any build. I think it's the best talent shamans have for clinching close fights.
Elemental warding, Clearcasting, Cost reduction and Reverberation are some of the strongest talents you can have as enhancement who has crazy mana problems especially in PvP, constantly switching totems, having to quick cast mostly relatively inefficient heals, and using shocks as the main source of your damage outside of WF. Furthermore, you leave out Stormstrike, which in itself is a free AA with a chance of proccing WF and increased the damage of one of your hardest hitting shocks by 20% (on top of the 100% crit damage you get from going into ele).
I think you're wrong on many accounts here.
First off, his build doesn't have Stormstrike. It's 21/30/0. Don't ask me why. I would agree that Stormstrike is better than Elemental Fury. Second off, resto packs -5% mana cost on heals and -10% mana cost on totems. Third, Reverb is great, no denying it, but NS is greater.