by Royberg » Wed Dec 16, 2015 11:52 pm
Shamans rock in group PvP in my humble opinion. The key is to stay with your allies and don't run off Leeroyjenkins style and get yourself killed. You have tons of utility with your totems and have a good interrupt in Earth Shock, which also deals damage. In the past I often noticed that rogues and feral druids would flank me during group encounters in BGs and get the jump on me. One solution I found is to drop a rank 1 Magma Totem on top of myself to act as rogue and druid repellant if I absolutely had to remain stationary to heal people for a bit.
So, basically:
1. Stay with your allies! Once smart players start seeing your heals denying them of slaying your allies, they are gonna come for you; many will think you to be an easy kill compared to other healing classes.
2. Be mobile and try not to be a sitting duck if you can help it! Use the Magma Totem trick if you need to. Use Frost Shock and Earthbind Totem to slow down encroaching enemies and try and kite them until someone can relieve you.
3. Interrupt, interrupt, interrupt! Enemies are always casting stuff once your allies get into the fray with some enemies. Keep a watchful eye on healers and be ready to interrupt them. It feels very rewarding when I see I caused an enemy's death by watching through target of target by denying them a crucial heal. It may not show up on the scoreboard, but I know I did my part and made the assist.
4. Know when to downrank your spells, especially shocks! If you're getting strapped for mana, think about using rank 1 to get the job done. A rank 1 Earth Shock will interrupt a healer just as well as a max rank version.
Roygarth - Frostmane (US) 2005-2011
Zoldar - Frostmane (US) 2007-2011
Roygarth - Feenix (Al'Akir) 2011 R.I.P. <Starfleet>
Groshar - Feenix (Warsong) 2011-2015 Trivia, anyone?