Restoration Shaman

Restoration Shaman

by Diels » Fri Nov 27, 2015 8:54 am

I've got a troll Shaman on this server, level 54. Just respecced into resto for my last few levels for healing endgame instances and I was wondering if anyone had any general tips towards skills or gear?
Diels
Private
Private
 

Re: Restoration Shaman

by Barcs » Tue Dec 22, 2015 1:25 am

FYI, that first link goes to the main class page on the forum.
Barcs
Private
Private
 

Re: Restoration Shaman

by Schoof » Thu Dec 24, 2015 9:00 am

Why would you respec to Resto at 54 already?

I've got an additional question; What's a decent spec to go if I still want to do some solo PvE / PvP? I'm thinking of going something like this: http://db.vanillagaming.org/?talent#hZxV0dZAchkieqo
Schoof
Grunt
Grunt
 

Re: Restoration Shaman

by Thatoneguy » Thu Dec 24, 2015 3:01 pm

Schoof wrote:Why would you respec to Resto at 54 already?

I've got an additional question; What's a decent spec to go if I still want to do some solo PvE / PvP? I'm thinking of going something like this: http://db.vanillagaming.org/?talent#hZxV0dZAchkieqo


For future reference I'll give you the tip that it's completely garbage to go half/half in talents. You have to make a decision on what talent is more important. Go full healing focus, full healing grace, full totemic focus or full Imp healing wave. Never 'sprinkle' talents here and there, unless it's a 'filler talent' meaning that it has to go somewhere in order to go to the next tree.

I've been playing as a Resto shaman in both PvE and PvP for a while now. This has been my spec: http://db.vanillagaming.org/?talent#hZx0bZAfxtVeqo (note that his is not how I would build a restp PvE/PvP spec.) It's not an impressive build it all and it looks like a full blown PvE resto spec, which it is. I learned that:

- I've never had aggro problems and cutting Healing Grace is easily doable as it's useless if you don't have threat problems.
- If you can't take Eye of the Storm then Healing Focus is mandatory for PvP. You will be healing a lot and not getting them off means you will die.
- Imp Ghost Wolf is a must. Getting kited in PvP means your death. Not having it means your opponents can escape. You want to stick on your opponents until they die, if they can escape your grasp you will never win.
- If you don't get +spell hit gear then Nature's Guidance is a must. Not getting those crucial Earth Shocks and Frost Shocks resisted is very important.
- Ancestral Healing is very good vs rogues. You will want to kite warriors but it can be very hard to get rid of Rogues.
- Shamans are very reliant on totems, more so in PvP and getting mana reduction on that will help a lot.
- The main source of damage comes from Lightning Shield, Shocks and white hits. But getting crits don't help much because there is no Flurry in a resto spec.

Outlasting your opponent will be your main strategy in any Resto pvp spec. Going for a 'burst spec' spec while being at least 31 in Resto is a big nono because now you're gimping your win condition that is: outlasting your opponent. If I would make a Resto Pve/PvP spec I would go one of these 2 builds:

1: Pure outlasting: http://db.vanillagaming.org/?talent#hE0zZx0rZVfetV0oo
2: Fun with 2H: http://db.vanillagaming.org/?talent#hZxVrzVZVfetV0oo

Spec number 1 is the best build I can think of because you're going to outlast any opponent that you're up against. But there are Shamans who absolutely want to wield a 2H no matter what, even though it's worse. So there's an alternative route that can be taken for the sake of 'it's more fun'.

The first build has a very neat stat distribution with Stamina > Spellpower/intellect. I can't stress enough how important stamina is. If you can't survive that 'burst moment' that most battles have then you won't get to the 'outlasting' part of the battle. The mean weakness of the Resto shaman is getting killed before the opponent's tempo has been slowed down. Using the right shocks at the right time with grounding/tremor/earthbind totem is crucial.

The second build screws you over because in addition to the forementioned stats you will also want to get Strength and +Crit for your 2H. The good thing is that both builds already have innate +3% hit for both spells and melee weapons so filling up the rest will be relatively easy.
User avatar
Thatoneguy
Sergeant Major
Sergeant Major
 

Re: Restoration Shaman

by Schoof » Mon Jan 11, 2016 9:22 am

Thatoneguy wrote:
Schoof wrote:Why would you respec to Resto at 54 already?

I've got an additional question; What's a decent spec to go if I still want to do some solo PvE / PvP? I'm thinking of going something like this: http://db.vanillagaming.org/?talent#hZxV0dZAchkieqo


For future reference I'll give you the tip that it's completely garbage to go half/half in talents. You have to make a decision on what talent is more important. Go full healing focus, full healing grace, full totemic focus or full Imp healing wave. Never 'sprinkle' talents here and there, unless it's a 'filler talent' meaning that it has to go somewhere in order to go to the next tree.

I've been playing as a Resto shaman in both PvE and PvP for a while now. This has been my spec: http://db.vanillagaming.org/?talent#hZx0bZAfxtVeqo (note that his is not how I would build a restp PvE/PvP spec.) It's not an impressive build it all and it looks like a full blown PvE resto spec, which it is. I learned that:

- I've never had aggro problems and cutting Healing Grace is easily doable as it's useless if you don't have threat problems.
- If you can't take Eye of the Storm then Healing Focus is mandatory for PvP. You will be healing a lot and not getting them off means you will die.
- Imp Ghost Wolf is a must. Getting kited in PvP means your death. Not having it means your opponents can escape. You want to stick on your opponents until they die, if they can escape your grasp you will never win.
- If you don't get +spell hit gear then Nature's Guidance is a must. Not getting those crucial Earth Shocks and Frost Shocks resisted is very important.
- Ancestral Healing is very good vs rogues. You will want to kite warriors but it can be very hard to get rid of Rogues.
- Shamans are very reliant on totems, more so in PvP and getting mana reduction on that will help a lot.
- The main source of damage comes from Lightning Shield, Shocks and white hits. But getting crits don't help much because there is no Flurry in a resto spec.

Outlasting your opponent will be your main strategy in any Resto pvp spec. Going for a 'burst spec' spec while being at least 31 in Resto is a big nono because now you're gimping your win condition that is: outlasting your opponent. If I would make a Resto Pve/PvP spec I would go one of these 2 builds:

1: Pure outlasting: http://db.vanillagaming.org/?talent#hE0zZx0rZVfetV0oo
2: Fun with 2H: http://db.vanillagaming.org/?talent#hZxVrzVZVfetV0oo

Spec number 1 is the best build I can think of because you're going to outlast any opponent that you're up against. But there are Shamans who absolutely want to wield a 2H no matter what, even though it's worse. So there's an alternative route that can be taken for the sake of 'it's more fun'.

The first build has a very neat stat distribution with Stamina > Spellpower/intellect. I can't stress enough how important stamina is. If you can't survive that 'burst moment' that most battles have then you won't get to the 'outlasting' part of the battle. The mean weakness of the Resto shaman is getting killed before the opponent's tempo has been slowed down. Using the right shocks at the right time with grounding/tremor/earthbind totem is crucial.

The second build screws you over because in addition to the forementioned stats you will also want to get Strength and +Crit for your 2H. The good thing is that both builds already have innate +3% hit for both spells and melee weapons so filling up the rest will be relatively easy.


Thx for the long explanation. :)

I've decided to just go full resto (0/7/44) as my main objective is currently to get into raiding.

Getting the mp/5 gear is mostly important for doing raids am I correct? For dungeon healing It would be best to get out as much +healing as possible?
Schoof
Grunt
Grunt
 

Re: Restoration Shaman

by Thatoneguy » Mon Jan 11, 2016 9:39 am

Schoof wrote:Getting the mp/5 gear is mostly important for doing raids am I correct? For dungeon healing It would be best to get out as much +healing as possible?


Either an MP/5 or +healing set will be fine for dungeon healing. I would use whatever I could get my hands on and make the decision based on what item has better stats.

These guides are good for more information about Shaman healing:

http://www.wow-one.com/forum/topic/1512 ... to-shaman/
http://www.wow-one.com/forum/topic/3194 ... y-purples/
User avatar
Thatoneguy
Sergeant Major
Sergeant Major
 

Re: Restoration Shaman

by Schoof » Mon Jan 11, 2016 10:14 am

Thatoneguy wrote:
Schoof wrote:Getting the mp/5 gear is mostly important for doing raids am I correct? For dungeon healing It would be best to get out as much +healing as possible?


Either an MP/5 or +healing set will be fine for dungeon healing. I would use whatever I could get my hands on and make the decision based on what item has better stats.

These guides are good for more information about Shaman healing:

http://www.wow-one.com/forum/topic/1512 ... to-shaman/
http://www.wow-one.com/forum/topic/3194 ... y-purples/


Thx again :D! I currently have these 4 rings and I'm not sure which ones would be best to use.


And I also have the following 2 cloaks:

You can see the rest of my gear here: http://realmplayers.com/CharacterViewer ... r=Melkmelk (upgraded offhand to http://db.vanillagaming.org/?item=17106 yesterday :))

I'm still trying to upgrade my chest and trinkets, but that's proving to be difficult. :P
Schoof
Grunt
Grunt
 

Re: Restoration Shaman

by Aslan » Mon Jan 11, 2016 10:32 am

If you look for a raidspot, be sure to get theye ghost wolf points into imp healing wave, as shamans can be very solid tank healers (you need more shamans in a raid than you need raid healers generally). The never ending discussion about imp reincarnation vs threat reduction... You will only need that ankh improved to ress up with more mana, there will always be a soulstone to ress up people. The threat reduction is awesome for your first heal on packs like champions in ZG and the trash after vael in bwl to prevent early aggro, after the first 2 hits of the tank you wont have threat issues anymore.

Gear is a little more tricky, some might say you need as much mp5 to be oom just at the end of a fight to use your full potential with +heal power gear, but thats bullshit. You need as much heal power gear to not let anyone die when using the most efficient spells (downranked spells need to heal a decent amount more), the rest you can store into mp5. This may sound like you weigh mp5 a lot more than many other shamans but thats not the conclusion of that, its rly just a difference in attitude and about what it means to be in a healing team. The whole raid is one big fight, you want to progress through fast with 2 goals: 1.) dont let anyone die and 2.) limit your drinking time to a minimum. If you were allowed to drink after every single fight/completely oom after every boss you could stack solely +hp gear and your raid would be slow as fuck.

Now a well-known and reported + confirmed chain heal bug that lets your +heal scale on the bounces of your chain heal when the bounces depend on the initial heal and each other, makes chain heal way more overpowered than it supposed to be. Since heal power enhances this bug youd want to use more healpower again :). The ultimate answer is that you need all of these items listed above in your bags and switch them out (like full mp5 gear for trash clearing, more hp for bosses and so on).
Scar - Endurance
Aslan - The tales of a Shaman...
Raid streams; As soon as the lag is adjusted (rip)
http://www.twitch.tv/scarnostalrius
User avatar
Aslan
Stone Guard
Stone Guard
 

Re: Restoration Shaman

by Schoof » Mon Jan 11, 2016 11:01 am

Aslan wrote:If you look for a raidspot, be sure to get theye ghost wolf points into imp healing wave, as shamans can be very solid tank healers (you need more shamans in a raid than you need raid healers generally). The never ending discussion about imp reincarnation vs threat reduction... You will only need that ankh improved to ress up with more mana, there will always be a soulstone to ress up people. The threat reduction is awesome for your first heal on packs like champions in ZG and the trash after vael in bwl to prevent early aggro, after the first 2 hits of the tank you wont have threat issues anymore.


I'm currently specced like this: http://db.vanillagaming.org/?talent#hZxbZEfxzAeqo , I personally don't see much use for Healing Focus (although it might be very helpful if I decide to PvP more).

Aslan wrote: The ultimate answer is that you need all of these items listed above in your bags and switch them out (like full mp5 gear for trash clearing, more hp for bosses and so on).


That is basically what I have been doing (although always keeping on some mp5). :)

Another question, is there any way to measure how good/bad I'm doing in regards of healing?

Thx!
Schoof
Grunt
Grunt
 

Next

Return to Shaman