by Thatoneguy » Wed Jan 13, 2016 11:34 pm
Eye of the Storm can play a crucial factor if the Warlock sends his pet after you do deal melee dmg. Create a /sit macro and get yourself critted for little damage in order to gain free casting. During the free casting period keep an eye out for Fear, always stop casting CL/LB or your healing spell to interrupt Fear.
Some Warlocks use Soul Link, this is a buff that redirects 30% of the damage taken to the pet. Keep in mind that this is a pet buff, purging the Warlock will not remove this buff. You will have to purge the pet to get rid of Soul Link. Warlocks will likely re-apply Soul Link and you can purge it again, buffing costs more than purging so you're winning the mana battle here.
During this match-up you should be prepared to heal as early as 80% health. When you've taken damage but you're waiting for another shock or SS and the situation allows for it just get yourself back up. Healing resets the swing timer (LB and CL do not), which goes directly against what you want as Enhancement. Elemental Shamans have a much easier time healing early as they can cast CL or LB right after.
If you feel like you can win the mana battle then every GCD should be spend on doing something.
Using your shocks to lock your opponent CC or healing school has priority. For a Warlock this means that you will want to lock out Shadow. Sometimes Warlocks keeps using fire spells in the hopes that you're ES on it, don't fall for it and keep it available until he casts a Shadow spell that you want to stop.
Keeping Grounding totem and Termor totem up, this is crucial. Searing totem can help as it has very good dmg output for its mana cost, but you have to be careful not to waste a GCD on it when you could've used a higher priority spell.
There is still a chance for you to get completely rekt by a Warlock. If their Mortal Coil doesn't get grounded and you walk outside of Tremor totem range you're usually done for. As Enhancement there are times where you can't prevent this from happening unless you use engineering tools.
Getting lucky on WF (Crits!) during your oppening will change the match up to a more even position, they will have to spend time getting their health back while you can start interrupting their spells. Sometimes Warlocks will try to kite you. In BGs and WPvP you don't always have to chase, you can simply run away when they try to kite you and heal yourself, mount up and go in for a fast attack. If they start to kite you during duels you're usually finished, but a well timed Trinket that dispells your slows can get you back into it.
As Elemental and Resto you will have an easier time vs Warlocks because your mana pool can outlast theirs. Soon they will start to lifetap to gain that extra bit of burst power and that's when you strike them. If all else fails I recommend getting as much Shadow Resistance as you can find. Once you have about 150+ in both Shadow and Fire you will begin resisting spells completely on a regular basis, this makes them waste a lot of mana. But some people don't consider this 'fair game'.