smilkovpetko wrote:shamwow wrote:smilkovpetko wrote:let me teach you something regarding mages :
1st of all , reckoning is crap and bullshit against mages. what you need against mages is to heal yourself until they "OOM" while chasing them so they won't be able to cast pyroblast or fireball .
more than that :
https://forum.nostalrius.org/viewtopic.php?f=43&t=25503here is one educational thread for you, how , what spec, and why .
Im not continuing this discussion. I don't want to be nasty to others but you clearly have no experience. I have played paladins since 2005. If you think you can HEAL against a mage and make him go oom. You are sadly mistaken. They will make you go OOM if you heal. In order to heal you will need 200 resistance to fire and frost. Any less and forget healing. Try and iron grenade them and get to them very fast. Use blessing of freedom the moment the duel starts, use the 16 sec freedom ALL the time. Never stop using it. Every noob paladin never uses freedom 24/7 against a mage or a rogue.
Mage
If you can survive their opening burst damage sequence of a mage, you can beat the mage.
Just keep your health high and flying with Flash of Light and watch amusedly as their mana bar empties out on you. Counterspell is a threat to you, but if they don’t hit you with it as you cast, you can just bubble out of it. If you get spell locked, the fight is over, because the mage will have 10 solid seconds to do whatever he wants to you. The longer this fight takes, the more likely you are to win.
Once the mage runs out of mana, the fight is over, but it’s not going to be easy for you.
The fight will be far from over with a 10 sec cs if I have t2 with high resis + 550 spell damage untrinket buffed.
He will hit me for 400 hit and 1k crits if he crits 4k
You can NEVER survive a bis warlock or bis 1400 spell damage naxx + buffed mages double trinket opening burst damage. They will do 9k in 2 seconds with a combo. sheep 3k pyro hit with arcane power + 5k pyro crit pom+ 1k fireblast hit + 1k cone of cold.
Lets say you even bubble, they run same speed as you if I recall, 8%. They can keep the distance in pvp resheep you after bubble, redo the same thing with pom. I have seen it with good mage players.
Your only chance is to go resilience 550 spell damage flask 2 hand reck spec, then switch to 1 hand and stygian or Force Reactive Disk but stygians better for war/rogue kiters so they cant get their gang like cheapfuks running away in time on you before you kill them. Ill link the gear soon and show you what I mean with the buffs.
Yes I like to call resistance resilience. 315 resistance is equal to 1300 resilience at level 60 for spell damage.
Youd be a fcking moron to avoid this.
Noggenfogger x 3, rank 1 scroll, buffs seals to prevent the felhunter purge from removing your 30 sec anti cc potion. Now he cant use any curses on you. Noggenfogger vs priest also stops your falling off the cliff problem.
A good mage will NEVER run out of mana before he kills you after bubble.