Retribution Paladin bugs here on Nostalrius

Re: Retribution Paladin bugs here on Nostalrius

by apocalypsa » Tue Nov 10, 2015 10:05 pm

Theloras wrote:I have some good news to report here at least:

<snip>

So, if there are multiple rets in a group or raid, should they be judging different ranks of sotc to allow them to stack?

Rets might end up doing some decent dps then once debuff limits are gone.
apocalypsa
Grunt
Grunt
 

Re: Retribution Paladin bugs here on Nostalrius

by Theloras » Wed Nov 11, 2015 3:42 am

apocalypsa wrote:
Theloras wrote:I have some good news to report here at least:

<snip>

So, if there are multiple rets in a group or raid, should they be judging different ranks of sotc to allow them to stack?

Rets might end up doing some decent dps then once debuff limits are gone.


Don't forget the insane combo of Retribution + Smite Priests with every rank of Judgement of the Crusader up on a boss and the Ret Paladin feeding the Smite Priests Sanctity Aura for an additional +10% Holy Dmg

:)
Theloras
Knight-Lieutenant
Knight-Lieutenant
 

Re: Retribution Paladin bugs here on Nostalrius

by Theloras » Fri Nov 13, 2015 9:49 am

I have an update for you guys regarding the game breaking bug affecting Consecration when all 8 debuff slots are filled (aka in any 40man raid).

I'm afraid that we may have to wait a while before it gets fixed :(

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Spells ~ Invisible Debuff Slots

https://report.nostalrius.org/plugins/tracker/?aid=2890

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Fenrir (fenrir)15 hours ago
The last thread was not ignored. Unfortunately we are not able to confirm all bugs immediately. The process is not as simple as going "yes, there is a problem here" and then clicking a button. We have to identify exactly what is happening (most of the time the players reporting bugs are incorrect here) and we have to do research to figure out how it should be working. For a bug like this it often takes 2-3 hours (that's about half the time I am able to dedicate to this project each week).

We are forced to prioritize based on the number of players affected by these potential bugs. Since the consecrate bug only seems to happen in raids it literally impacts less than 20 players out of thousands of active accounts. Believe me, I want this bug fixed as much as you do but it is not preventing any guilds from completing content and only impacts a very small number of players.

There are 1082 new tickets in the bug tracker that need to be looked at. 36.7% of the tickets have yet to be looked at by ISVV. We are NOT ignoring you and we do take this bug seriously. Your reports are 2 of 1082 that we haven't had a chance to get to yet.

I would love to look at this for you and get the dev's all the details they need to fix the problem ASAP but they are forced to prioritize just as the ISVV team is forced to prioritize. Even if these bugs were confirmed I can guarantee the dev's won't have a chance to fix them for some time anyway.

I absolutely agree with you that the situation sucks and I wish I could get this bug identified and fix for you tomorrow but the reality is that we simply can't do that :(
Theloras
Knight-Lieutenant
Knight-Lieutenant
 

Re: Retribution Paladin bugs here on Nostalrius

by JCarrill0 » Fri Nov 13, 2015 8:01 pm

Great job!
Any chance you can update this whole thread for all Paladin Trees?
JCarrillo - Highlord of <Heroes of Terenas>
User avatar
JCarrill0
Stone Guard
Stone Guard
 

Re: Retribution Paladin bugs here on Nostalrius

by Theloras » Fri Nov 13, 2015 10:47 pm

JCarrill0 wrote:Great job!
Any chance you can update this whole thread for all Paladin Trees?


been too busy drinking beer in Hawaii this week :P
Theloras
Knight-Lieutenant
Knight-Lieutenant
 

Re: Retribution Paladin bugs here on Nostalrius

by Theloras » Mon Nov 16, 2015 10:57 pm

another bug that I've posted on the tracker:

[PALADIN] Retribution Aura is removing Reckoning charges
https://report.nostalrius.org/plugins/tracker/?aid=2998

If a Paladin has the 5/5 Reckoning talent and uses Retribution Aura, whenever they face an enemy and are on the receiving end of a melee crit, stored Reckoning charges are lost as the game seems to think that the Retribution Aura reflective damage is an auto-attack.
Theloras
Knight-Lieutenant
Knight-Lieutenant
 

Re: Retribution Paladin bugs here on Nostalrius

by JCarrill0 » Tue Nov 17, 2015 3:38 pm

Theloras wrote:another bug that I've posted on the tracker:

[PALADIN] Retribution Aura is removing Reckoning charges
https://report.nostalrius.org/plugins/tracker/?aid=2998

If a Paladin has the 5/5 Reckoning talent and uses Retribution Aura, whenever they face an enemy and are on the receiving end of a melee crit, stored Reckoning charges are lost as the game seems to think that the Retribution Aura reflective damage is an auto-attack.

SNAP!
JCarrillo - Highlord of <Heroes of Terenas>
User avatar
JCarrill0
Stone Guard
Stone Guard
 

Re: Retribution Paladin bugs here on Nostalrius

by Theloras » Fri Nov 20, 2015 10:35 pm

I'm going away this weekend with my wife so I need some help from my fellow Paladins purdy plox - can you guys see if you can find evidence that reflective dmg should not be causing auto attack to activate?

Any type of thorns type reflective dmg is causing auto-attack to turn on - even when using a /sit macro or pressing X.

As you can see from the video, Retribution Aura is causing auto-attack to activate and as a result, a full Reck Bomb with 4 bonus white swings is impossible to achieve:
https://www.youtube.com/watch?v=RGI4nyTarAQ

Nano (nano)1 day ago
If the bug your reporting is retribution aura shouldn't start your auto-attack, show me some proof of that. This report is invalid because the issue isn't what you're trying to report. Retribution aura isn't "removing" your reck charges, it's just that you start auto-attacking when you give reflect damage - and you haven't proven that shouldn't happen.

https://report.nostalrius.org/plugins/tracker/?aid=3021

Nano (nano)3 days ago
Ret aura doesn't consume the reckoning charges. Invalid.

https://report.nostalrius.org/plugins/tracker/?aid=2998
Theloras
Knight-Lieutenant
Knight-Lieutenant
 

Re: Retribution Paladin bugs here on Nostalrius

by Theloras » Thu Dec 03, 2015 5:20 am

What's wrong with this picture?

http://imageshack.com/a/img911/936/3r7LNB.jpg
Theloras
Knight-Lieutenant
Knight-Lieutenant
 

Re: Retribution Paladin bugs here on Nostalrius

by smilkovpetko » Thu Dec 03, 2015 2:50 pm

Theloras wrote:What's wrong with this picture?

http://imageshack.com/a/img911/936/3r7LNB.jpg



Assuming you don't got Vengeance , perhaps Vengeance didn't proc.

Another thing which is clearly wrong is "Seal of Command Crit" .
The damage output by Seal of Command when it Crit should Multiply instead of the damage in the current picture .
In your case Command crit should been something like 1.2-1.5 k dmg more/less.
Which i already know all those bugs but i don't care anymore reporting them since they don't care of the most important 3 reports i did .
(refusing blizzard evidences for assumptions made me don't give a damn for bugtracker) .
So i let you guys do whatever . Ill keep evidences for myself.
/Wisdom is Priority
/Activity is Skill
/Skill is gear
User avatar
smilkovpetko
Legionnaire
Legionnaire
 

PreviousNext

Return to Paladin