rip pvp

Re: rip pvp

by Healthycoww » Tue Oct 06, 2015 12:26 pm

arOo wrote: HAHAHAH the drugs mate they are bad mkay, Niko was constantly st1 during the entire (warsong) week.

Go get some sleep bra, you need it.



We didn't play for 16 hours cause of that blackwing lair crash shit. I went to bed right when they fixed it and he caught up, and if you were playing on monday still that means we actually capped first. (With me as the exception, you miss a TON of HKs running the flag, I was 100K behind the rest of my group.)

But nah bro you clearly know more. See you at standing 1 next week.
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Re: rip pvp

by Ohhgee » Tue Oct 06, 2015 12:29 pm

any non-Blizzlike queue system will be manipulated and abused. hopefully nostalrius finally sees this soon and gives Blizzlike queues

also, being dodged/AFK'd against is a symptom of being the best prem... just the nature of Vanilla PvP... you think (some) people just let me/Doomnezeu group win in AB? or Juddy's group, or even Maitoz's group? No, (some) people AFK'd/dodged/let us win because after weeks of the same result (some) people just stop trying.
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Re: rip pvp

by arOo » Tue Oct 06, 2015 12:30 pm

I was playing on Monday still because i slept 10h per day roughly.

And why you would give any significance to standings(which are arranged) is beyond me, we are talking about effective honor/hour.

And yes Ohhgee I don't blame anyone of the Alliance, I find it sad that horde can not even establish one Arathi Basin nor a full Warsong Premade due to the mentality/experience and in general awareness of how to win a game. We basically got the same results (=free wins) with a solid core of 5 people in Warsong.
Last edited by arOo on Tue Oct 06, 2015 12:37 pm, edited 1 time in total.
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Re: rip pvp

by Healthycoww » Tue Oct 06, 2015 12:32 pm

I slept 7-8 because I didn't really feel any pressure that week. So if we're talking honor per hour...I still win.

Even if you absolutely dominate a premade you can only get honor from their deaths 10 times before it stops.
So keep queueing your premade and farming the same players.

Almost every game I got was a fresh set of different people. +50 , +70, +55, +67 Tasty tasty HKs. Average length of games against pugs was about 10 minutes. A slow win, but still worthwhile.

You literally take all the good players out of rotation when you tie up a premade for me.
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Re: rip pvp

by arOo » Tue Oct 06, 2015 12:40 pm

Healthycoww wrote:I slept 7-8 because I didn't really feel any pressure that week. So if we're talking honor per hour...I still win.

Even if you absolutely dominate a premade you can only get honor from their deaths 10 times before it stops.
So keep queueing your premade and farming the same players.

Almost every game I got was a fresh set of different people. +50 , +70, +55, +67 Tasty tasty HKs. Average length of games against pugs was about 10 minutes. A slow win, but still worthwhile.

You literally take all the good players out of rotation when you tie up a premade for me.

That's the thing i couldn't care less about hks.
We did roughly 9-10 games per hour = 20k Honor/hour and thats just from Bonus Honor - If you can beat that with hks and 3-4 games I would be impressed, but since i saw how much you got. I don't believe a word.

Edit: And since we only had a full Premade for the last couple of days (starting Friday), we could have gotten that cap on Saturday even.
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Re: rip pvp

by Niko » Tue Oct 06, 2015 12:43 pm

the forum pvp is alive :D :D :D :D <3
Last edited by Pottu on Fri Oct 30, 2015 5:31 pm, edited 3 times in total.
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Re: rip pvp

by Healthycoww » Tue Oct 06, 2015 12:45 pm

Well beings as we're finished now I'll tell you our secret.

We queued from Undercity as a 5 man, Between the queues we'd run to chillwind point and kill everything there capable of giving us honor. Even splitting the honor, there were usually so many people there we'd get around 2K honor a trip. To then get into a 10 minute warsong, for another 2K (Bonus honor) while camping their graveyard (HK honor.)

If we experienced a game that would last more then 10 minutes, we'd roll over. (+700 honor), but these didn't happen very often, and didn't happen at all when a Horde premade was in queue.

Also when Horde premade queue is instant, so is the solo queue, at least from my experience.
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Re: rip pvp

by Healthycoww » Tue Oct 06, 2015 12:52 pm

In fact lets all take a moment to remember those that have died:
https://dl.dropboxusercontent.com/s/q0c ... 201501.png
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Re: rip pvp

by arOo » Tue Oct 06, 2015 1:01 pm

Healthycoww wrote:Well beings as we're finished now I'll tell you our secret.

We queued from Undercity as a 5 man, Between the queues we'd run to chillwind point and kill everything there capable of giving us honor. Even splitting the honor, there were usually so many people there we'd get around 2K honor a trip. To then get into a 10 minute warsong, for another 2K (Bonus honor) while camping their graveyard (HK honor.)

If we experienced a game that would last more then 10 minutes, we'd roll over. (+700 honor), but these didn't happen very often, and didn't happen at all when a Horde premade was in queue.

Also when Horde premade queue is instant, so is the solo queue, at least from my experience.

Going to Chillwind Camp with instant queue; do a 2min flight and 2k honor in 90sec invite time- yep seems legit.
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Re: rip pvp

by Healthycoww » Tue Oct 06, 2015 1:05 pm

No flight time, 4 minutes to run there with 3 move speed enchants, About a minute to kill everything then you take the WSG queue. If your queue takes 5 minutes to pop you're golden and you walk away with a couple thousand honor points.

Strike like lightning. :mrgreen:

We were ahead of everyone before the BWL related crashes. We banged our heads against that trying to play and then gave up, one of those days we didn't play any for like 16 hours.

Unless you get perfect domination with no resistance we'll outearn. If the alliance groups were smart they'd Queue WSG, drop, wait 45 seconds, Queue WSG and take the pugs. The insta pop HAS to be you guys.

You can abuse this queue system. HARD

You should NOT be able to pick your battles. It should be random, first in line. With no clever little ways to get around the system.
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