On a scale of 1 to 10

On a scale of 1 to 10

by arOo » Sun Mar 13, 2016 2:35 am

1 - you being high as a kite
10 - you being more PiSsy than toileTe.

So how do you guys like this new kind of pvp, where no channeling spell can be interrupted?

I thoroughly enjoy my Arcane Missile/Blizzard Spam - totally not gamebreaking at all.


FrieNdlY BUmp:
https://report.nostalrius.org/plugins/tracker/?aid=3858
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Re: On a scale of 1 to 10

by Colezz » Sun Mar 13, 2016 8:49 am

I love being able to mc any rogue or warrior off lm without interruption
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Re: On a scale of 1 to 10

by Aslan » Sun Mar 13, 2016 9:04 am

Scar - Endurance
Aslan - The tales of a Shaman...
Raid streams; As soon as the lag is adjusted (rip)
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Re: On a scale of 1 to 10

by studalert » Sun Mar 13, 2016 10:35 am

Basically every time someone is casting a channel, I order another can of baked beans hoping one day my bathtub will be full.
Drowning myself in a bathtub full of baked beans
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Re: On a scale of 1 to 10

by TastyTaste » Mon Mar 14, 2016 5:56 am

im here for the "maybe a gift for you"
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Re: On a scale of 1 to 10

by Talesavo » Mon Mar 14, 2016 6:04 am

It's especially hilarious when Spriests spit on you as if they're any good, just spamming fucking Mind Flay on your ass all day long as I longingly weep for days gone by.
www.twitch.tv/talesavotv

-those fucks at blizzard banned talesavo13. :(
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Re: On a scale of 1 to 10

by stimz » Mon Mar 14, 2016 6:28 am

Talesavo wrote:It's especially hilarious when Spriests spit on you as if they're any good, just spamming fucking Mind Flay on your ass all day long as I longingly weep for days gone by.


there was a time in vanilla where kicking flay didn't lockout shadow.
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Re: On a scale of 1 to 10

by arOo » Thu Mar 17, 2016 11:49 pm

Just like we have a assumedly fixed impact we now have an assumedly fixed situation with the channeled spells.

Why are these bugreports set to resolved, while they aren't?
-Impact has been put to resolved for a while now, so when can we expect that actually being the case?!?)

Or is that just a method to stall the public from crying out for these fixes, while displaying a "functional" devolepement team?


-- Do you guys need help handling these bugs? if so please contact me.


Edit: Just spent 50G to find out if Impact was fixed and it finally is!
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Re: On a scale of 1 to 10

by Pottu » Fri Mar 18, 2016 6:04 pm

Resolved means that the bug is resolved on the Dev test realm. It doesn't mean that it is instantly and immediately resolved on the player realms. When the fix is introduced depends on what the fix actually is - some things can be done while the server is running and go immediately into effect, other things are done but not applied until next server restart and finally few things require complete server shutdown and some "fiddling", meaning that they done together with the weekly Wednesday honor update.

The GM team.
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Re: On a scale of 1 to 10

by arOo » Fri Mar 18, 2016 6:12 pm

thanks for this answer, figured as much but its good to know for certain :)

(we got a bit impatient since impact didn't go live for weeks eventhough it was labeled resolved)
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