Why are all good pvpers female human + dont show helm/cloak

Re: Why are all good pvpers female human + dont show helm/cl

by Colezz » Mon Mar 28, 2016 3:17 pm

The real reason u pick female is so u can walk thru the fence at alliance warsong base 8-)
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Re: Why are all good pvpers female human + dont show helm/cl

by Slicy » Mon Mar 28, 2016 3:19 pm

Because

"Me and my girlfriends exchange clothes all the time; we're all the same size."
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Re: Why are all good pvpers female human + dont show helm/cl

by Lifealert » Mon Mar 28, 2016 3:58 pm

Best casting animations by far

Most attractive model overall
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Re: Why are all good pvpers female human + dont show helm/cl

by Graypube » Mon Mar 28, 2016 4:57 pm

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Last edited by Graypube on Wed Nov 23, 2016 6:58 am, edited 1 time in total.
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Re: Why are all good pvpers female human + dont show helm/cl

by Dr. Doom » Mon Mar 28, 2016 4:59 pm

Slicy wrote:Because

"Me and my girlfriends exchange clothes all the time; we're all the same size."


Androgynous couples are one of the weirdest things I've ever seen.
New generations of dudes are super effeminate.
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Re: Why are all good pvpers female human + dont show helm/cl

by Heycousin! » Mon Mar 28, 2016 6:44 pm

Craaaaab people craaaaab people!
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Re: Why are all good pvpers female human + dont show helm/cl

by Heglamore » Mon Mar 28, 2016 9:04 pm

Female humans have a smaller hit-box then male humans. This is generally only useful against other classes that have small hit-boxes, but it's better for maneuvering, kiting, and avoiding melee (taurens usually have more trouble avoiding melee then undead do when trying to avoid being murdered). The female is aesthetically pleasing for nerds.

One thing to note about the hit-box size:

It does enable you to fit through smaller holes in geometry, but it's only useful for melee maneuvering when -both- people have small hitboxes... It's because melee range is considered to be 'in range' when the edge of your hitbox touches the edge of someone elses... (gnomes, and female humans oddly have the same sized hitbox).

To understand: Observe the following Diagram, of two gnomes and a Tauren's hitbox.

Both gnomes can hit the Tauren... but if the gnomes were dueling? They could not hit each-other at their current distance.

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Also -- oddly, even though the gnome and female human LOOK like they have different sized hitboxes... the edge of the gnomes "selection" circle.. is not it's true hitbox.

This means smaller models are better for evading, and maneuvering.. and bigger models are better for interception, or blocking other people's attempts to maneuver. (You'll notice; taurens succeed more often at charge / hamstring on mounted / fleeing targets then Orcs do.)

Taurens legitimately have a longer reach from the center of their avatar to the edge of their hit-box.
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Re: Why are all good pvpers female human + dont show helm/cl

by Bluefear » Mon Mar 28, 2016 9:29 pm

damn i was just trying to shitpost but that all makes sense
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Re: Why are all good pvpers female human + dont show helm/cl

by Ohhgee » Tue Mar 29, 2016 1:46 am

1. If you're going to spend 1000's of hours looking at a cartoon ass, it might as well be a girl
2. Hiding helm provides an advantage in PvP because enemies don't know when you're wearing Rocket Helm, MC cap, stealth detect head, etc

Female Human char model is also able to use all BG jumps/special trickZ
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Re: Why are all good pvpers female human + dont show helm/cl

by mozibake » Tue Mar 29, 2016 2:29 am

Ohhgee wrote:2. Hiding helm provides an advantage in PvP because enemies don't know when you're wearing Rocket Helm, MC cap, stealth detect head, etc


it also hides the ass-ugly bright orange fedora that every single cloth wearer is forced into wearing before getting the rank 10 headpiece.
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