Glas wrote:Shonem wrote: Text
Just because horde gets fast to north doesnt mean we have any advantage or easy gameplay.
I never said they did, but you certainly have an advantage for progression, and towers and gy caps are all points.
Many of my losses in AV end at the first horde tower, and when we lose we get a tiny bit of points.
But my last win alliance has 2.6k and horde had 1.9k.
Not a bad bit of points for either team, but alliance will be robbed of points on a quick horde win because we get locked up much earlier than you do.
If it's a long run even game, usually alliance and horde will start capping the last gy around the same time, I see this a lot.
I am fully aware that DB is a killzone, and that bridge is total BS.
But alliance have it just as bad and much sooner.
If you change one thing, you HAVE to focus on the other as well, or what we'll see is horde will push right into our base nearly unhindered and win without trouble.
I think a good idea would be to make it impossible to get to our southern most tower without having to go by that GY first.
Otherwise it's just hanging out and essentially free to take.
If you close in the alliance area to prevent horde from wall jumping, tower avoiding, and npc avoiding, then I'd be totally fine with the bridge archers being moved or perhaps a los issue in the way.
Otherwise it will go from being troublesome for both sides to one side dominating. (which of course I'm sure no horde would complain about)