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Re: About Azuregos

by notgunnahappen » Sun Jan 10, 2016 9:00 pm

Fafniel1 wrote:The problem with Azuregos and Kazzak is not the fact that the spawn is camped by guild X every single time, its that the interval for respawn (24 increments) doesn't vary.

Having these bosses respawn at a more random variable of time once the corpse despawns,(an example being hour 17 or hour 39 multiplied by another integer) would give a chance for a guild that isn't one of the 3 same alliance ones farming it non-stop.

This isn't a problem now with most of the loot being sharded anyway and not necessary for progression, but it will become an issue with the release of AQ and the NR pieces gating guilds who cannot gear their main tanks due to rigid predictable respawn timers.


There's no gear off world bosses that "gates" guilds from killing any boss in an instance
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Re: About Azuregos

by Imbaslap » Sun Jan 10, 2016 10:16 pm

notgunnahappen wrote:
Fafniel1 wrote:The problem with Azuregos and Kazzak is not the fact that the spawn is camped by guild X every single time, its that the interval for respawn (24 increments) doesn't vary.

Having these bosses respawn at a more random variable of time once the corpse despawns,(an example being hour 17 or hour 39 multiplied by another integer) would give a chance for a guild that isn't one of the 3 same alliance ones farming it non-stop.

This isn't a problem now with most of the loot being sharded anyway and not necessary for progression, but it will become an issue with the release of AQ and the NR pieces gating guilds who cannot gear their main tanks due to rigid predictable respawn timers.


There's no gear off world bosses that "gates" guilds from killing any boss in an instance

^
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Re: About Azuregos

by Jurary » Sun Jan 10, 2016 10:59 pm

FiveWeeksOneMinute wrote:there's not problem here, just that certain guilds are very diligent about keeping watch around the clock on days that a spawn is possible.


as in botting scouts 24/7
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Re: About Azuregos

by Vices » Sun Jan 10, 2016 11:09 pm

Jurary wrote:
FiveWeeksOneMinute wrote:there's not problem here, just that certain guilds are very diligent about keeping watch around the clock on days that a spawn is possible.


as in botting scouts 24/7


yeah ok nice salt
hello
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Re: About Azuregos

by Brye » Mon Jan 11, 2016 12:23 am

Vices wrote:yeah ok nice salt


You seem pretty salty about this subject.
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Re: About Azuregos

by mozibake » Mon Jan 11, 2016 4:17 am

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you think it be like it is but it's don't
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Re: About Azuregos

by Fafniel1 » Mon Jan 11, 2016 5:34 am

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Re: About Azuregos

by vathdaar » Mon Jan 11, 2016 1:17 pm

Tenkar wrote:
vathdaar wrote:lol loosers want to be winers...sorry for you but... L2P ;)


Who are you calling loser ? Go climb a wall, beaner.



TO you, looser.
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Re: About Azuregos

by Tenkar » Mon Jan 11, 2016 4:39 pm

wew lad
Last edited by Tenkar on Thu Dec 29, 2016 10:51 pm, edited 1 time in total.
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Re: About Azuregos

by Memegank » Mon Jan 11, 2016 5:08 pm

notgunnahappen wrote:There's no gear off world bosses that "gates" guilds from killing any boss in an instance


Sure, but it makes it a helluva lot easier.
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