Slicy wrote:Removing group queue is an idea which kills the point of pvp.
So player versus player does not have any meaning whatsoever if you don't have the possibility to queue as a group ranging between 2 to 9 players?
Slicy wrote:In your options you forgot the one suggested - since months - by tons of players who already explained by A+B why it's the least worst option and what would happen with it.
The no multiqueue option should be a core function, I should've named it "queue" instead of "system". Nevertheless, say this suggestion is implemented as of right now. We can speculate on what could happen with it but more often than not those speculations will have an outcome far from reality, indeed that applies to all suggestions. When the constant whine returns as was when the queues got changed in the first place we're once again back to square one. The blizzlike queue system will in its original form, unless extreme restrictions are put in place, forever be easily exploitable by dodgers and wintraders alike.
If you play as a premade: Do you get more satisfaction in stomping a random pug group within 4min, or that other rival group that actually provides a challenging and fun game? Because if it is the first option you prefer then yes, I can truly understand why similar suggestions would kill the point of pvp
If you play solo: Do you get more satisfaction in facing off against other solo players, or do you prefer being corpsecamped at the graveyard by a premade?
Do you prefer a competitive game, or a game where you can play candy crush saga while waiting for the opponents to roll over?
I need Niko to come in and end the solo question to the rejoice of everyone (well NA/EU atleast) by screaming FCK CHINA : ) (please dear Pottu, don't edit this one out)
Rik wrote:Get out of here, Soyoen.
Hell yeah, brb 8days: )
P.S Always liked your photo, what pokemon is that?