Dynamic DMF

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Dynamic DMF

by CuriousFurion » Thu Feb 18, 2016 1:00 pm

Is it possible for us to see this implemented now that we have other alterations helping out the population with nodes, npcs, and wbosses? I don't see why we can't have this.
CuriousFurion
Tester
 

Re: Dynamic DMF

by Mortadela » Thu Feb 18, 2016 4:07 pm

I would also like dynamic gold income, meaning if I farm 60 gold per hour, the next hour I would automatically get 80 gold, after that 120 gold etc. Thanks.
Mortadela
Senior Sergeant
Senior Sergeant
 

Re: Dynamic DMF

by Memegank » Thu Feb 18, 2016 4:12 pm

CuriousFurion wrote:I don't see why we can't have this.


Because unlike herb and mineral nodes, the frequency at which you encounter the Darkmoon Faire does not depend on the player population.
Memegank
Senior Sergeant
Senior Sergeant
 

Re: Dynamic DMF

by Nano » Thu Feb 18, 2016 5:33 pm

This will not be implemented. There is no impact on a player's experience due to high population on the Darkmoon Faire.
Please report any issues you have to the Bugtracker
Nano
Stone Guard
Stone Guard
 


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