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Dynamic DMF

PostPosted: Thu Feb 18, 2016 1:00 pm
by CuriousFurion
Is it possible for us to see this implemented now that we have other alterations helping out the population with nodes, npcs, and wbosses? I don't see why we can't have this.

Re: Dynamic DMF

PostPosted: Thu Feb 18, 2016 4:07 pm
by Mortadela
I would also like dynamic gold income, meaning if I farm 60 gold per hour, the next hour I would automatically get 80 gold, after that 120 gold etc. Thanks.

Re: Dynamic DMF

PostPosted: Thu Feb 18, 2016 4:12 pm
by Memegank
CuriousFurion wrote:I don't see why we can't have this.


Because unlike herb and mineral nodes, the frequency at which you encounter the Darkmoon Faire does not depend on the player population.

Re: Dynamic DMF

PostPosted: Thu Feb 18, 2016 5:33 pm
by Nano
This will not be implemented. There is no impact on a player's experience due to high population on the Darkmoon Faire.