[RELEASE] - Modified Power Auras - v1.1

Re: [RELEASE] - Modified Power Auras - v1.0

by Geigerkind » Mon Oct 26, 2015 10:34 am

Grooveshark wrote:
Geigerkind wrote:
Grooveshark wrote:Can you add an option so you can move the auras where ever you want on the screen with a simple left mouse click dragging or simular? (dislike the X, Y positionings)


Added this feature


For some reason the "free movement" doesn't work as it should right now.
Image


It is kind of intended, in oder maintain both moving functions. So lets say its "free" :P

Bartolo wrote:Do you have a manual or tutorial for the addon?

Thanks.


I dont have a manuel, but if anyone is willing to do one, I'd appretiate it :>

Gnomey wrote:I must be stupid or something, but how do I track ability cooldowns with this addon?

Trying to get Cone of Cold (for example) to pop up on the screen (and to play a sound when it's available again)= to keep track of the cooldown.


With the newest version it should be fixed:
Check: Show Cooldown; Invert; and at Sound the first option

Oh ya and version 1.0 is out :P
My Addons:
DPSMate - A combat analyzation tool (/viewtopic.php?f=63&t=38042)
Vanilla Consolidated Buff-Frames (/viewtopic.php?f=63&t=18189)
Modified Power Auras (/viewtopic.php?f=63&t=18251)
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Geigerkind
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Re: [RELEASE] - Modified Power Auras - v1.0

by Gnomey » Tue Oct 27, 2015 4:20 am

Nice! Cooldown tracking is working now, I have one gripe though.

If you try to track multiple abilities it can be a bit tiresome because if you use one ability, the addon reacts to the global cooldown and puts ALL abilities you try to track on cooldown and will play all their notification sounds after 1.5 seconds.

Some way to disable GCD checking would be nice, otherwise - great work!
Gnomey
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Re: [RELEASE] - Modified Power Auras - v1.0

by Grave » Tue Oct 27, 2015 9:02 am

Gnomey wrote:Nice! Cooldown tracking is working now, I have one gripe though.

If you try to track multiple abilities it can be a bit tiresome because if you use one ability, the addon reacts to the global cooldown and puts ALL abilities you try to track on cooldown and will play all their notification sounds after 1.5 seconds.

Some way to disable GCD checking would be nice, otherwise - great work!


There's something very strange going on with "Show Cooldown". None of the abilities show the timer (when I have it ticked), and the icons keep flickering on and off whenever I do something out of combat, like mount or dismount. However they work fine in combat. Shield Block (off GCD ability with CD) doesn't work at all for warriors. This is version 1.0.

Warriors are also missing these icons; Revenge and Bloodthirst. (Managed to find Shield Slam via Warlock icon sets and Concussion Blow via Paladin set)
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Re: [RELEASE] - Modified Power Auras - v1.0

by Central » Tue Oct 27, 2015 9:04 pm

I skimmed the thread but didn't see, is this capable of detecting what items are equipped? For example, showing an icon based on what ammo is equipped?
Central
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Re: [RELEASE] - Modified Power Auras - v1.0

by Lighthammer » Tue Nov 03, 2015 10:05 am

Is it completely beyond the scope of this addon to add animations? It would be really fun to have some super saiyan-esque animation whenever I get Power Infuse.

Great addon btw.
Yarvaxea warlock classleader of <Dagordacil>
Apply at http://dagordacil.com/
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Re: [RELEASE] - Modified Power Auras - v1.0

by anrey » Tue Nov 03, 2015 10:25 am

Can you make in range feature? For example i used this add-on on pandas and have had little frostbolt icon in corner for range check.

also icon of feint and distract missing

Code: Select all
               </Button>
               <Button name="$parent_Button21" inherits="MPowa_IconFrameButtonTemplate">
                  <Anchors>
                     <Anchor point="LEFT" relativeTo="$parent_Button20" relativePoint="RIGHT">
                        <Offset>
                           <AbsDimension x="6" y="0" />
                        </Offset>
                     </Anchor>
                  </Anchors>
                  <Scripts>
                     <OnLoad>
                        getglobal(this:GetName().."_Icon"):SetTexture("Interface\\ICONS\\ability_rogue_feint")
                     </OnLoad>
                  </Scripts>
               </Button>
<Button name="$parent_Button22" inherits="MPowa_IconFrameButtonTemplate">
                  <Anchors>
                     <Anchor point="LEFT" relativeTo="$parent_Button21" relativePoint="RIGHT">
                        <Offset>
                           <AbsDimension x="6" y="-5" />
                        </Offset>
                     </Anchor>
                  </Anchors>
                  <Scripts>
                     <OnLoad>
                        getglobal(this:GetName().."_Icon"):SetTexture("Interface\\ICONS\\ability_rogue_distract")
                     </OnLoad>
                  </Scripts>
               </Button>
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anrey
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Re: [RELEASE] - Modified Power Auras - v1.0

by anrey » Tue Nov 03, 2015 4:49 pm

Image
Image
Unfortunately its dont show me cooldown time and every tima flashing when spells gone to cd, any solutions?
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Re: [RELEASE] - Modified Power Auras - v1.0

by Geigerkind » Tue Nov 03, 2015 6:27 pm

Yep, I know the problem and I will fix it soon. Unfortunatly I don't have enough time to work on the addon at the moment.
My Addons:
DPSMate - A combat analyzation tool (/viewtopic.php?f=63&t=38042)
Vanilla Consolidated Buff-Frames (/viewtopic.php?f=63&t=18189)
Modified Power Auras (/viewtopic.php?f=63&t=18251)
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Geigerkind
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Invert + in combat option

by mirager512 » Tue Nov 10, 2015 6:49 am

I want addon to notify when my buff is missing in combat only, but it doesn't work correctly. I tested it with paladin "seal of" aura, inverted, in combat.
Repoted the same in the bug tracker.
mirager512
Tester
 

Re: [RELEASE] - Modified Power Auras - v1.0

by snawfu » Tue Nov 10, 2015 7:51 am

Is it possible to get Windfury Effect as in the proc to pop up in this? I never could get it to work with the original power auras addon.
patato
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Stone Guard
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