[Addon] HealComm

Re: [Addon] HealComm

by Rhena » Sat Jan 23, 2016 11:03 pm

You seem to unbind the RaidPullout_Update function from the raidframes thats why it breaks. The second error is caused by a timing issue. I should have fixed it with my latest update.
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Re: [Addon] HealComm

by modernist » Sat Jan 23, 2016 11:09 pm

thanks — currently working on a fairly major overhaul that fixed the first issue, so figured it was a cock up on my end.
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Re: [Addon] HealComm

by Rhena » Sun Jan 24, 2016 1:04 am

Maybe give some credit for my work then? :P
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Re: [Addon] HealComm

by modernist » Sun Jan 24, 2016 10:30 am

i figured it fell under standard library use, but hm, ok!
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Re: [Addon] HealComm

by Fideus » Mon Jan 25, 2016 5:36 pm

Any chance to make it work with RDX?

I use Luna as overall frames and I am quite happy, but could use RDX alongside with it, and having same incoming heals info would be nice.
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Re: [Addon] HealComm

by Rhena » Mon Jan 25, 2016 7:59 pm

What is a RDX and why would i need one?
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Re: [Addon] HealComm

by Fideus » Mon Jan 25, 2016 9:23 pm

Misunderstood me, I would need it, and would use alongside LUF.

Its a healing addon with dynamic target sorting, can look it up here
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Re: [Addon] HealComm

by Rhena » Thu Jan 28, 2016 12:30 am

No i don't want to touch RDX. I have enough to do with my own addons.
Author of LunaUnitFrames - The most advanced unit frames for classic WoW. Visit my GitHub page for them and some other tools i wrote.
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