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Re: [Official Thread] LunaUnitFrames

PostPosted: Mon Mar 30, 2015 12:50 pm
by Zonyx
Oh nice :)
Just one thing to fix: The castbar of the target is sometimes buggy.
E.g.- it does not display a cast being cast even though one can see it clearly
- instant dot is displayed as a cast (casting while moving)
- If I lock somebody with counterspell it does not interrupt the castbar, it still continues the cast. Is this fixable?

Re: [Official Thread] LunaUnitFrames

PostPosted: Mon Mar 30, 2015 4:17 pm
by Rhena
Every feature is enforced you can't simply deactivate something i have spend so much time on by simply pressing a button.

Image

;)

Re: [Official Thread] LunaUnitFrames

PostPosted: Mon Mar 30, 2015 4:25 pm
by Rhena
Zonyx wrote:Oh nice :)
Just one thing to fix: The castbar of the target is sometimes buggy.
E.g.- it does not display a cast being cast even though one can see it clearly
- instant dot is displayed as a cast (casting while moving)
- If I lock somebody with counterspell it does not interrupt the castbar, it still continues the cast. Is this fixable?


Its not buggy, its heavily limited by the classic UI.
-Casts that are not displayed are NPC casts of spells no player has.
-I recently made the change to corruption to make it instant (you might want to update)
-I don't think there is a combat log event for successfull interrupts so there is no way of tracking it and the bar just continues. It should recognize stuns and silence effects though and stop the castbar.


Also new Version is out:

- Select a box from the click casting interface and shift click a spell from your spellbook to add it.

Re: [Official Thread] LunaUnitFrames

PostPosted: Mon Mar 30, 2015 10:08 pm
by draxlt
old

Re: [Official Thread] LunaUnitFrames

PostPosted: Tue Mar 31, 2015 6:20 pm
by Rhena
New version out:

- Option to color the healthbars in class colors
- The class text tag is now in class color
- Expanded click casting for Middlebutton, Button4 and Button5
- *Warning* your click casting will reset when you install this version.

Unordered to-do list:

- Lots of hide options (texts, icons, your porn folder...)
- More text size options
- Classcolor players names
- Option to populate raidgroups downward
- Pets in Raidframe
- HOT timer for raidframe
- Go outside

Re: [Official Thread] LunaUnitFrames

PostPosted: Sat Apr 04, 2015 12:04 pm
by Minkus
Tried alone with no other addons and I get an error that prevents the addon from functioning.

"[2015/04/04 08:03:31-126]: LunaUnitFrames\LunaUnitFrames.lua:170: attempt to index global `LunaOptionsFrame' (a nil value)
LunaUnitFrames\LunaUnitFrames.lua:170: in function `value'
FrameXML\ChatFrame.lua:2170: in function `ChatEdit_ParseText'
FrameXML\ChatFrame.lua:1941: in function `ChatEdit_SendText'
FrameXML\ChatFrame.lua:1963: in function `ChatEdit_OnEnterPressed'
<string>:"ChatFrameEditBox:OnEnterPressed":2: in main chunk

---"

Any help would be appreciated, I had an older version of your addon that seems to work so I shall continue using that in the meantime.

Re: [Official Thread] LunaUnitFrames

PostPosted: Sat Apr 04, 2015 5:46 pm
by Rhena
Please try to delete ...\WTF\Account\ACCOUNTNAME\SavedVariables\LunaUnitFrames.lua
Don't forget to close the game before you do it.

Meanwhile i fixed some bugs:
-Fixed an Error when joining a party
-Fixed some issues related to heal communication and prayer of healing ("stuck" healing bars and error pop ups).
-Fix Raid clickcasting beyond the first two mousbuttons

Re: [Official Thread] LunaUnitFrames

PostPosted: Sat Apr 04, 2015 5:51 pm
by Phaleg
I decided to redo my UI today and i've run into some problems.

Every time i try to click on someones portrait/frame, it doesnt change target. Any suggestions? I did a fresh install (turned off all other addons/deleted WTF folder, etc.

Besides this hiccup, the unit frames are great!

Re: [Official Thread] LunaUnitFrames

PostPosted: Sat Apr 04, 2015 5:57 pm
by Rhena
I don't get this error. And i don't know what could be causing it.

Re: [Official Thread] LunaUnitFrames

PostPosted: Sun Apr 05, 2015 5:23 am
by kotic
Awsome mate. Thanks a bunch!