Hi Devs, Community,
Nostalrius ever used English as the only one language for official & public channels in game, and that worked indeed to keep the enviroments/channels as clean as it could be.  So plaers enjoyed the experiences while lots of them suffered a lot from the boring language issue sicne English isn't their monther-language.
The public channels shoudl be limited using ENGLISH only, as usual in nost   ---- but play may have the right to choose what a language localization by themselives.   
NOTE,  language locallization affect NOTHING to the enviroment in game,  it just localizate the UI-presenting for the player himself.  
In the past Nostalrius,  ENGLISH was the only/default languge, thus the SEVER should seleted the english router-table for all quests/NPCs/Items/Effects/SPells ....everything by default, so we saw everything in English.
 
Now,  if SEVER can select  different  language-router-table  according the client configuration,  then client will transfer the UI and present everything with the language choosed by player !    
---- this will pleasant most of non-EN players while won't import extra burdens on server. 
---- the only thing dev need to do is programming a mux-script  which will detect the Client language setting and then send everything  routing the corresponding language-router-table rather than ENGLISH only. 
I heard Crestfall had implented similar idea even though they don't release alpha/beta yet,  but it had been enough to say it's applicationable in term of technical.
laugauage localization ,  let's benifit ourselvies form it!
Thanks,
nostalrius60
			
		