Starting on PTR(Things that should be added)

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Starting on PTR(Things that should be added)

by Conquestkale » Mon Mar 07, 2016 6:50 am

Adding things to PTR character creation to make testing easier -
Spawn in IF / Org - Added
More gold on character creation - Added
Fix Vendors - Add Cloaks / Random level 70 gear and gems in vendor for what reason? - Not Added
On character creation all weapon skills learned and maxed - Added
On character creation all class spells learned - Added
On character creation max riding skill (150) - Added
NPC to teleport you to the dark portal in blasted lands for TBC Content testing - Added
City portals for each faction in IF / Org to each respective faction city - Not Added
Class quests auto complete on character creation (for example warriors dont have berserker or defensive stance because the quests arent auto completed) - Added
Bags on character creation - Added
All flightpaths unlocked on character creation (For vanilla content not TBC) - Added

Etc... Anything else that could be added to make starting up faster and easier on character creation to get testing in TBC content asap should be added.
Last edited by Conquestkale on Tue Mar 08, 2016 9:21 pm, edited 2 times in total.
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Re: Starting on PTR(ISSUE)

by hasseoliver » Mon Mar 07, 2016 7:41 am

Indeed.
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Re: Starting on PTR(ISSUE)

by umandez » Mon Mar 07, 2016 8:34 am

Agreed, I logged in. Spawned in Undead spawn didn't even have enough gold for all my spells and a mount. :(
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Re: Starting on PTR(ISSUE)

by midnightauro » Mon Mar 07, 2016 1:47 pm

I agree that this would be very useful. I figured it out (and I see that a ton of other people have to), but running out of gold for both ground mount speeds, and all the training is quite disheartening. Buying tiny vendor bags was a pain.

I can understand Blood Elves/Draenei not having class quests completed yet (someone has to test to make sure they're actually working). It is a functional alpha though, so I'm pleased with the launch thus far.
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Re: Starting on PTR(Things that should be added)

by Conquestkale » Mon Mar 07, 2016 11:51 pm

Bump hope a dev sees this post and can make the changes.
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Re: Starting on PTR(Things that should be added)

by Noxm » Tue Mar 08, 2016 1:15 am

Conquestkale wrote:Class quests auto complete on character creation (for example warriors dont have berserker or defensive stance because the quests arent auto completed) - Not Fixed


Maybe some Class quest need to be test ? :)
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Re: Starting on PTR(Things that should be added)

by Conquestkale » Tue Mar 08, 2016 1:28 am

Maybe some Class quest need to be test ? :)

Yeah I get that but right now they're only wanting pvp mechanics and hellfire ramparts to be tested so I assume those things would be tested at a later date
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Re: Starting on PTR(Things that should be added)

by Robotron » Tue Mar 08, 2016 5:57 am

Automatic 300 profession skill upon training a new prof. Also, Rogues have to do the poison quest chain, and if you aren't Orc, you have to go all the way to UC/stupid cow land/Troll place to learn riding.
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Re: Starting on PTR(Things that should be added)

by Kikeron » Tue Mar 08, 2016 4:56 pm

I agree. If they want us to test the class quest (warlock here with no pets :P) they should at least have flight paths known for vanilla world.
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Re: Starting on PTR(Things that should be added)

by Robotron » Tue Mar 08, 2016 7:44 pm

I just want the mobs to do the amount of damage they're supposed to.
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